Vop standby will take effect end of current frame, if dsp_hold_valid_irq happen, it means vop standby complete.
we must wait standby complete when we want to disable aclk, if not, memory bus maybe dead.
Signed-off-by: Mark Yao mark.yao@rock-chips.com --- drivers/gpu/drm/rockchip/rockchip_drm_vop.c | 76 ++++++++++++++++++++++----- 1 file changed, 63 insertions(+), 13 deletions(-)
diff --git a/drivers/gpu/drm/rockchip/rockchip_drm_vop.c b/drivers/gpu/drm/rockchip/rockchip_drm_vop.c index fb25836..47ea61f 100644 --- a/drivers/gpu/drm/rockchip/rockchip_drm_vop.c +++ b/drivers/gpu/drm/rockchip/rockchip_drm_vop.c @@ -89,6 +89,7 @@ struct vop { /* mutex vsync_ work */ struct mutex vsync_mutex; bool vsync_work_pending; + struct completion dsp_hold_completion;
const struct vop_data *data;
@@ -382,6 +383,34 @@ static bool is_alpha_support(uint32_t format) } }
+static void vop_dsp_hold_valid_irq_enable(struct vop *vop) +{ + unsigned long flags; + + BUG_ON(!vop->is_enabled); + + spin_lock_irqsave(&vop->irq_lock, flags); + + vop_mask_write(vop, INTR_CTRL0, DSP_HOLD_VALID_INTR_MASK, + DSP_HOLD_VALID_INTR_EN(1)); + + spin_unlock_irqrestore(&vop->irq_lock, flags); +} + +static void vop_dsp_hold_valid_irq_disable(struct vop *vop) +{ + unsigned long flags; + + BUG_ON(!vop->is_enabled); + + spin_lock_irqsave(&vop->irq_lock, flags); + + vop_mask_write(vop, INTR_CTRL0, DSP_HOLD_VALID_INTR_MASK, + DSP_HOLD_VALID_INTR_EN(0)); + + spin_unlock_irqrestore(&vop->irq_lock, flags); +} + static void vop_enable(struct drm_crtc *crtc) { struct vop *vop = to_vop(crtc); @@ -454,26 +483,36 @@ static void vop_disable(struct drm_crtc *crtc)
drm_vblank_off(crtc->dev, vop->pipe);
- disable_irq(vop->irq); - /* - * TODO: Since standby doesn't take effect until the next vblank, - * when we turn off dclk below, the vop is probably still active. + * Vop standby will take effect until end of current frame, + * if dsp hold valid irq happen, it means standby complete. + * + * we must wait standby complete when we want to disable aclk, + * if not, memory bus maybe dead. */ + reinit_completion(&vop->dsp_hold_completion); + vop_dsp_hold_valid_irq_enable(vop); + spin_lock(&vop->reg_lock);
VOP_CTRL_SET(vop, standby, 1);
spin_unlock(&vop->reg_lock);
+ wait_for_completion(&vop->dsp_hold_completion); + + vop_dsp_hold_valid_irq_disable(vop); + + disable_irq(vop->irq); + vop->is_enabled = false; + /* - * disable dclk to stop frame scan, so we can safely detach iommu, + * vop standby complete, so iommu detach is safe. */ - clk_disable(vop->dclk); - rockchip_drm_dma_detach_device(vop->drm_dev, vop->dev);
+ clk_disable(vop->dclk); clk_disable(vop->aclk); clk_disable(vop->hclk); } @@ -1086,6 +1125,7 @@ static irqreturn_t vop_isr(int irq, void *data) struct vop *vop = data; uint32_t intr0_reg, active_irqs; unsigned long flags; + int ret = IRQ_NONE;
/* * INTR_CTRL0 register has interrupt status, enable and clear bits, we @@ -1104,15 +1144,24 @@ static irqreturn_t vop_isr(int irq, void *data) if (!active_irqs) return IRQ_NONE;
- /* Only Frame Start Interrupt is enabled; other irqs are spurious. */ - if (!(active_irqs & FS_INTR)) { - DRM_ERROR("Unknown VOP IRQs: %#02x\n", active_irqs); - return IRQ_NONE; + if (active_irqs & DSP_HOLD_VALID_INTR) { + if (!completion_done(&vop->dsp_hold_completion)) + complete(&vop->dsp_hold_completion); + active_irqs &= ~DSP_HOLD_VALID_INTR; + ret = IRQ_HANDLED; }
- drm_handle_vblank(vop->drm_dev, vop->pipe); + if (active_irqs & FS_INTR) { + drm_handle_vblank(vop->drm_dev, vop->pipe); + active_irqs &= ~FS_INTR; + ret = (vop->vsync_work_pending) ? IRQ_WAKE_THREAD : IRQ_HANDLED; + }
- return (vop->vsync_work_pending) ? IRQ_WAKE_THREAD : IRQ_HANDLED; + /* Unhandled irqs are spurious. */ + if (active_irqs) + DRM_ERROR("Unknown VOP IRQs: %#02x\n", active_irqs); + + return ret; }
static int vop_create_crtc(struct vop *vop) @@ -1194,6 +1243,7 @@ static int vop_create_crtc(struct vop *vop) goto err_cleanup_crtc; }
+ init_completion(&vop->dsp_hold_completion); crtc->port = port; vop->pipe = drm_crtc_index(crtc); rockchip_register_crtc_funcs(drm_dev, &private_crtc_funcs, vop->pipe);
Hi Mark,
Am Samstag, 31. Januar 2015, 16:41:38 schrieb Mark Yao:
Vop standby will take effect end of current frame, if dsp_hold_valid_irq happen, it means vop standby complete.
we must wait standby complete when we want to disable aclk, if not, memory bus maybe dead.
Signed-off-by: Mark Yao mark.yao@rock-chips.com
drivers/gpu/drm/rockchip/rockchip_drm_vop.c | 76 ++++++++++++++++++++++----- 1 file changed, 63 insertions(+), 13 deletions(-)
diff --git a/drivers/gpu/drm/rockchip/rockchip_drm_vop.c b/drivers/gpu/drm/rockchip/rockchip_drm_vop.c index fb25836..47ea61f 100644 --- a/drivers/gpu/drm/rockchip/rockchip_drm_vop.c +++ b/drivers/gpu/drm/rockchip/rockchip_drm_vop.c @@ -89,6 +89,7 @@ struct vop { /* mutex vsync_ work */ struct mutex vsync_mutex; bool vsync_work_pending;
struct completion dsp_hold_completion;
const struct vop_data *data;
@@ -382,6 +383,34 @@ static bool is_alpha_support(uint32_t format) } }
+static void vop_dsp_hold_valid_irq_enable(struct vop *vop) +{
- unsigned long flags;
- BUG_ON(!vop->is_enabled);
BUG_ON is generally not well liked in general error handling - i.e. in the !vop->is_enabled bad things may happen, but this may not always be the case. And BUG_ON effectively kills the machine.
You could simply use a WARN_ON, so people see that something really strange is going on but can still try to recover things.
- spin_lock_irqsave(&vop->irq_lock, flags);
- vop_mask_write(vop, INTR_CTRL0, DSP_HOLD_VALID_INTR_MASK,
DSP_HOLD_VALID_INTR_EN(1));
- spin_unlock_irqrestore(&vop->irq_lock, flags);
+}
+static void vop_dsp_hold_valid_irq_disable(struct vop *vop) +{
- unsigned long flags;
- BUG_ON(!vop->is_enabled);
same here
- spin_lock_irqsave(&vop->irq_lock, flags);
- vop_mask_write(vop, INTR_CTRL0, DSP_HOLD_VALID_INTR_MASK,
DSP_HOLD_VALID_INTR_EN(0));
- spin_unlock_irqrestore(&vop->irq_lock, flags);
+}
static void vop_enable(struct drm_crtc *crtc) { struct vop *vop = to_vop(crtc);
except the above Reviewed-by: Heiko Stuebner heiko@sntech.de
[but take it with a grain of salt, as I'm still new to drm-land :-) ]
Heiko
On 2015年01月31日 20:49, Heiko Stübner wrote:
Hi Mark,
Am Samstag, 31. Januar 2015, 16:41:38 schrieb Mark Yao:
Vop standby will take effect end of current frame, if dsp_hold_valid_irq happen, it means vop standby complete.
we must wait standby complete when we want to disable aclk, if not, memory bus maybe dead.
Signed-off-by: Mark Yao mark.yao@rock-chips.com
drivers/gpu/drm/rockchip/rockchip_drm_vop.c | 76 ++++++++++++++++++++++----- 1 file changed, 63 insertions(+), 13 deletions(-)
diff --git a/drivers/gpu/drm/rockchip/rockchip_drm_vop.c b/drivers/gpu/drm/rockchip/rockchip_drm_vop.c index fb25836..47ea61f 100644 --- a/drivers/gpu/drm/rockchip/rockchip_drm_vop.c +++ b/drivers/gpu/drm/rockchip/rockchip_drm_vop.c @@ -89,6 +89,7 @@ struct vop { /* mutex vsync_ work */ struct mutex vsync_mutex; bool vsync_work_pending;
struct completion dsp_hold_completion;
const struct vop_data *data;
@@ -382,6 +383,34 @@ static bool is_alpha_support(uint32_t format) } }
+static void vop_dsp_hold_valid_irq_enable(struct vop *vop) +{
- unsigned long flags;
- BUG_ON(!vop->is_enabled);
BUG_ON is generally not well liked in general error handling - i.e. in the !vop->is_enabled bad things may happen, but this may not always be the case. And BUG_ON effectively kills the machine.
You could simply use a WARN_ON, so people see that something really strange is going on but can still try to recover things.
Right, got it.
- spin_lock_irqsave(&vop->irq_lock, flags);
- vop_mask_write(vop, INTR_CTRL0, DSP_HOLD_VALID_INTR_MASK,
DSP_HOLD_VALID_INTR_EN(1));
- spin_unlock_irqrestore(&vop->irq_lock, flags);
+}
+static void vop_dsp_hold_valid_irq_disable(struct vop *vop) +{
- unsigned long flags;
- BUG_ON(!vop->is_enabled);
same here
- spin_lock_irqsave(&vop->irq_lock, flags);
- vop_mask_write(vop, INTR_CTRL0, DSP_HOLD_VALID_INTR_MASK,
DSP_HOLD_VALID_INTR_EN(0));
- spin_unlock_irqrestore(&vop->irq_lock, flags);
+}
- static void vop_enable(struct drm_crtc *crtc) { struct vop *vop = to_vop(crtc);
except the above Reviewed-by: Heiko Stuebner heiko@sntech.de
[but take it with a grain of salt, as I'm still new to drm-land :-) ]
Good, I saw your drm patches, I'm interested in those, very good.
Mark
Heiko
Hi Mark, Heiko,
On Sat, Jan 31, 2015 at 4:41 PM, Mark Yao mark.yao@rock-chips.com wrote:
Vop standby will take effect end of current frame, if dsp_hold_valid_irq happen, it means vop standby complete.
we must wait standby complete when we want to disable aclk, if not, memory bus maybe dead.
Signed-off-by: Mark Yao mark.yao@rock-chips.com
drivers/gpu/drm/rockchip/rockchip_drm_vop.c | 76 ++++++++++++++++++++++----- 1 file changed, 63 insertions(+), 13 deletions(-)
diff --git a/drivers/gpu/drm/rockchip/rockchip_drm_vop.c b/drivers/gpu/drm/rockchip/rockchip_drm_vop.c index fb25836..47ea61f 100644 --- a/drivers/gpu/drm/rockchip/rockchip_drm_vop.c +++ b/drivers/gpu/drm/rockchip/rockchip_drm_vop.c @@ -89,6 +89,7 @@ struct vop { /* mutex vsync_ work */ struct mutex vsync_mutex; bool vsync_work_pending;
struct completion dsp_hold_completion; const struct vop_data *data;
@@ -382,6 +383,34 @@ static bool is_alpha_support(uint32_t format) } }
+static void vop_dsp_hold_valid_irq_enable(struct vop *vop) +{
unsigned long flags;
BUG_ON(!vop->is_enabled);
Re: Heiko "use a WARN_ON":
If the VOP clock is off, then the system will just hang when trying to write the VOP register so in this case, BUG_ON gives a more reliable crash dump than the hang.
spin_lock_irqsave(&vop->irq_lock, flags);
vop_mask_write(vop, INTR_CTRL0, DSP_HOLD_VALID_INTR_MASK,
DSP_HOLD_VALID_INTR_EN(1));
spin_unlock_irqrestore(&vop->irq_lock, flags);
+}
+static void vop_dsp_hold_valid_irq_disable(struct vop *vop) +{
unsigned long flags;
BUG_ON(!vop->is_enabled);
spin_lock_irqsave(&vop->irq_lock, flags);
vop_mask_write(vop, INTR_CTRL0, DSP_HOLD_VALID_INTR_MASK,
DSP_HOLD_VALID_INTR_EN(0));
spin_unlock_irqrestore(&vop->irq_lock, flags);
+}
static void vop_enable(struct drm_crtc *crtc) { struct vop *vop = to_vop(crtc); @@ -454,26 +483,36 @@ static void vop_disable(struct drm_crtc *crtc)
drm_vblank_off(crtc->dev, vop->pipe);
disable_irq(vop->irq);
/*
* TODO: Since standby doesn't take effect until the next vblank,
* when we turn off dclk below, the vop is probably still active.
* Vop standby will take effect until end of current frame,
"Vop standby will take effect at end of current frame"
* if dsp hold valid irq happen, it means standby complete.
*
* we must wait standby complete when we want to disable aclk,
* if not, memory bus maybe dead. */
reinit_completion(&vop->dsp_hold_completion);
vop_dsp_hold_valid_irq_enable(vop);
spin_lock(&vop->reg_lock); VOP_CTRL_SET(vop, standby, 1); spin_unlock(&vop->reg_lock);
wait_for_completion(&vop->dsp_hold_completion);
vop_dsp_hold_valid_irq_disable(vop);
disable_irq(vop->irq);
vop->is_enabled = false;
/*
* disable dclk to stop frame scan, so we can safely detach iommu,
* vop standby complete, so iommu detach is safe. */
clk_disable(vop->dclk);
rockchip_drm_dma_detach_device(vop->drm_dev, vop->dev);
clk_disable(vop->dclk); clk_disable(vop->aclk); clk_disable(vop->hclk);
} @@ -1086,6 +1125,7 @@ static irqreturn_t vop_isr(int irq, void *data) struct vop *vop = data; uint32_t intr0_reg, active_irqs; unsigned long flags;
int ret = IRQ_NONE; /* * INTR_CTRL0 register has interrupt status, enable and clear bits, we
@@ -1104,15 +1144,24 @@ static irqreturn_t vop_isr(int irq, void *data) if (!active_irqs) return IRQ_NONE;
/* Only Frame Start Interrupt is enabled; other irqs are spurious. */
if (!(active_irqs & FS_INTR)) {
DRM_ERROR("Unknown VOP IRQs: %#02x\n", active_irqs);
return IRQ_NONE;
if (active_irqs & DSP_HOLD_VALID_INTR) {
if (!completion_done(&vop->dsp_hold_completion))
Why is this "completion_done" check needed? I guess it doesn't help, but isn't strictly needed, since the dsp_hold_completion is a one shot, right?
In any case, this should work as it is, so:
Reviewed-by: Daniel Kurtz djkurtz@chromium.org
complete(&vop->dsp_hold_completion);
active_irqs &= ~DSP_HOLD_VALID_INTR;
ret = IRQ_HANDLED; }
drm_handle_vblank(vop->drm_dev, vop->pipe);
if (active_irqs & FS_INTR) {
drm_handle_vblank(vop->drm_dev, vop->pipe);
active_irqs &= ~FS_INTR;
ret = (vop->vsync_work_pending) ? IRQ_WAKE_THREAD : IRQ_HANDLED;
}
return (vop->vsync_work_pending) ? IRQ_WAKE_THREAD : IRQ_HANDLED;
/* Unhandled irqs are spurious. */
if (active_irqs)
DRM_ERROR("Unknown VOP IRQs: %#02x\n", active_irqs);
return ret;
}
static int vop_create_crtc(struct vop *vop) @@ -1194,6 +1243,7 @@ static int vop_create_crtc(struct vop *vop) goto err_cleanup_crtc; }
init_completion(&vop->dsp_hold_completion); crtc->port = port; vop->pipe = drm_crtc_index(crtc); rockchip_register_crtc_funcs(drm_dev, &private_crtc_funcs, vop->pipe);
-- 1.7.9.5
On 2015年02月02日 10:07, Daniel Kurtz wrote:
Hi Mark, Heiko,
On Sat, Jan 31, 2015 at 4:41 PM, Mark Yao mark.yao@rock-chips.com wrote:
Vop standby will take effect end of current frame, if dsp_hold_valid_irq happen, it means vop standby complete.
we must wait standby complete when we want to disable aclk, if not, memory bus maybe dead.
Signed-off-by: Mark Yao mark.yao@rock-chips.com
drivers/gpu/drm/rockchip/rockchip_drm_vop.c | 76 ++++++++++++++++++++++----- 1 file changed, 63 insertions(+), 13 deletions(-)
diff --git a/drivers/gpu/drm/rockchip/rockchip_drm_vop.c b/drivers/gpu/drm/rockchip/rockchip_drm_vop.c index fb25836..47ea61f 100644 --- a/drivers/gpu/drm/rockchip/rockchip_drm_vop.c +++ b/drivers/gpu/drm/rockchip/rockchip_drm_vop.c @@ -89,6 +89,7 @@ struct vop { /* mutex vsync_ work */ struct mutex vsync_mutex; bool vsync_work_pending;
struct completion dsp_hold_completion; const struct vop_data *data;
@@ -382,6 +383,34 @@ static bool is_alpha_support(uint32_t format) } }
+static void vop_dsp_hold_valid_irq_enable(struct vop *vop) +{
unsigned long flags;
BUG_ON(!vop->is_enabled);
Re: Heiko "use a WARN_ON":
If the VOP clock is off, then the system will just hang when trying to write the VOP register so in this case, BUG_ON gives a more reliable crash dump than the hang.
In this way, you are right, if vop clocks is disabled, write vop register will hang system, and the WARN_ON crash dump may be have no chance to print.
spin_lock_irqsave(&vop->irq_lock, flags);
vop_mask_write(vop, INTR_CTRL0, DSP_HOLD_VALID_INTR_MASK,
DSP_HOLD_VALID_INTR_EN(1));
spin_unlock_irqrestore(&vop->irq_lock, flags);
+}
+static void vop_dsp_hold_valid_irq_disable(struct vop *vop) +{
unsigned long flags;
BUG_ON(!vop->is_enabled);
spin_lock_irqsave(&vop->irq_lock, flags);
vop_mask_write(vop, INTR_CTRL0, DSP_HOLD_VALID_INTR_MASK,
DSP_HOLD_VALID_INTR_EN(0));
spin_unlock_irqrestore(&vop->irq_lock, flags);
+}
- static void vop_enable(struct drm_crtc *crtc) { struct vop *vop = to_vop(crtc);
@@ -454,26 +483,36 @@ static void vop_disable(struct drm_crtc *crtc)
drm_vblank_off(crtc->dev, vop->pipe);
disable_irq(vop->irq);
/*
* TODO: Since standby doesn't take effect until the next vblank,
* when we turn off dclk below, the vop is probably still active.
* Vop standby will take effect until end of current frame,
"Vop standby will take effect at end of current frame"
OK
* if dsp hold valid irq happen, it means standby complete.
*
* we must wait standby complete when we want to disable aclk,
* if not, memory bus maybe dead. */
reinit_completion(&vop->dsp_hold_completion);
vop_dsp_hold_valid_irq_enable(vop);
spin_lock(&vop->reg_lock); VOP_CTRL_SET(vop, standby, 1); spin_unlock(&vop->reg_lock);
wait_for_completion(&vop->dsp_hold_completion);
vop_dsp_hold_valid_irq_disable(vop);
disable_irq(vop->irq);
vop->is_enabled = false;
/*
* disable dclk to stop frame scan, so we can safely detach iommu,
* vop standby complete, so iommu detach is safe. */
clk_disable(vop->dclk);
rockchip_drm_dma_detach_device(vop->drm_dev, vop->dev);
}clk_disable(vop->dclk); clk_disable(vop->aclk); clk_disable(vop->hclk);
@@ -1086,6 +1125,7 @@ static irqreturn_t vop_isr(int irq, void *data) struct vop *vop = data; uint32_t intr0_reg, active_irqs; unsigned long flags;
int ret = IRQ_NONE; /* * INTR_CTRL0 register has interrupt status, enable and clear bits, we
@@ -1104,15 +1144,24 @@ static irqreturn_t vop_isr(int irq, void *data) if (!active_irqs) return IRQ_NONE;
/* Only Frame Start Interrupt is enabled; other irqs are spurious. */
if (!(active_irqs & FS_INTR)) {
DRM_ERROR("Unknown VOP IRQs: %#02x\n", active_irqs);
return IRQ_NONE;
if (active_irqs & DSP_HOLD_VALID_INTR) {
if (!completion_done(&vop->dsp_hold_completion))
Why is this "completion_done" check needed? I guess it doesn't help, but isn't strictly needed, since the dsp_hold_completion is a one shot, right?
Right, the DSP_HOLD_VALID_INTR only happen when standby complete, one standby one irq.
Mark
In any case, this should work as it is, so:
Reviewed-by: Daniel Kurtz djkurtz@chromium.org
complete(&vop->dsp_hold_completion);
active_irqs &= ~DSP_HOLD_VALID_INTR;
ret = IRQ_HANDLED; }
drm_handle_vblank(vop->drm_dev, vop->pipe);
if (active_irqs & FS_INTR) {
drm_handle_vblank(vop->drm_dev, vop->pipe);
active_irqs &= ~FS_INTR;
ret = (vop->vsync_work_pending) ? IRQ_WAKE_THREAD : IRQ_HANDLED;
}
return (vop->vsync_work_pending) ? IRQ_WAKE_THREAD : IRQ_HANDLED;
/* Unhandled irqs are spurious. */
if (active_irqs)
DRM_ERROR("Unknown VOP IRQs: %#02x\n", active_irqs);
return ret;
}
static int vop_create_crtc(struct vop *vop)
@@ -1194,6 +1243,7 @@ static int vop_create_crtc(struct vop *vop) goto err_cleanup_crtc; }
init_completion(&vop->dsp_hold_completion); crtc->port = port; vop->pipe = drm_crtc_index(crtc); rockchip_register_crtc_funcs(drm_dev, &private_crtc_funcs, vop->pipe);
-- 1.7.9.5
On Mon, Feb 02, 2015 at 10:30:09AM +0800, Mark yao wrote:
On 2015年02月02日 10:07, Daniel Kurtz wrote:
Hi Mark, Heiko,
On Sat, Jan 31, 2015 at 4:41 PM, Mark Yao mark.yao@rock-chips.com wrote:
Vop standby will take effect end of current frame, if dsp_hold_valid_irq happen, it means vop standby complete.
we must wait standby complete when we want to disable aclk, if not, memory bus maybe dead.
Signed-off-by: Mark Yao mark.yao@rock-chips.com
drivers/gpu/drm/rockchip/rockchip_drm_vop.c | 76 ++++++++++++++++++++++----- 1 file changed, 63 insertions(+), 13 deletions(-)
diff --git a/drivers/gpu/drm/rockchip/rockchip_drm_vop.c b/drivers/gpu/drm/rockchip/rockchip_drm_vop.c index fb25836..47ea61f 100644 --- a/drivers/gpu/drm/rockchip/rockchip_drm_vop.c +++ b/drivers/gpu/drm/rockchip/rockchip_drm_vop.c @@ -89,6 +89,7 @@ struct vop { /* mutex vsync_ work */ struct mutex vsync_mutex; bool vsync_work_pending;
struct completion dsp_hold_completion; const struct vop_data *data;
@@ -382,6 +383,34 @@ static bool is_alpha_support(uint32_t format) } }
+static void vop_dsp_hold_valid_irq_enable(struct vop *vop) +{
unsigned long flags;
BUG_ON(!vop->is_enabled);
Re: Heiko "use a WARN_ON":
If the VOP clock is off, then the system will just hang when trying to write the VOP register so in this case, BUG_ON gives a more reliable crash dump than the hang.
In this way, you are right, if vop clocks is disabled, write vop register will hang system, and the WARN_ON
if (WARN_ON(cond)) return;
is what we commonly use in i915. Because it's really not any good to use BUG_ON in drm drivers, at least if you expect anyone to use fbcon on top of it (i.e. anything even remotely resembling a normal distro): Then the intial modeset is all done under console_lock, which means that _none_ of your BUG_ON will ever get out over serial console.
The problem is fbcon locking, but no fool yet signed up to fix it (it's horrible, I looked ...). -Daniel
On 2015年02月02日 15:53, Daniel Vetter wrote:
On Mon, Feb 02, 2015 at 10:30:09AM +0800, Mark yao wrote:
On 2015年02月02日 10:07, Daniel Kurtz wrote:
Hi Mark, Heiko,
On Sat, Jan 31, 2015 at 4:41 PM, Mark Yao mark.yao@rock-chips.com wrote:
Vop standby will take effect end of current frame, if dsp_hold_valid_irq happen, it means vop standby complete.
we must wait standby complete when we want to disable aclk, if not, memory bus maybe dead.
Signed-off-by: Mark Yao mark.yao@rock-chips.com
drivers/gpu/drm/rockchip/rockchip_drm_vop.c | 76 ++++++++++++++++++++++----- 1 file changed, 63 insertions(+), 13 deletions(-)
diff --git a/drivers/gpu/drm/rockchip/rockchip_drm_vop.c b/drivers/gpu/drm/rockchip/rockchip_drm_vop.c index fb25836..47ea61f 100644 --- a/drivers/gpu/drm/rockchip/rockchip_drm_vop.c +++ b/drivers/gpu/drm/rockchip/rockchip_drm_vop.c @@ -89,6 +89,7 @@ struct vop { /* mutex vsync_ work */ struct mutex vsync_mutex; bool vsync_work_pending;
struct completion dsp_hold_completion; const struct vop_data *data;
@@ -382,6 +383,34 @@ static bool is_alpha_support(uint32_t format) } }
+static void vop_dsp_hold_valid_irq_enable(struct vop *vop) +{
unsigned long flags;
BUG_ON(!vop->is_enabled);
Re: Heiko "use a WARN_ON":
If the VOP clock is off, then the system will just hang when trying to write the VOP register so in this case, BUG_ON gives a more reliable crash dump than the hang.
In this way, you are right, if vop clocks is disabled, write vop register will hang system, and the WARN_ON
if (WARN_ON(cond)) return;
is what we commonly use in i915. Because it's really not any good to use BUG_ON in drm drivers, at least if you expect anyone to use fbcon on top of it (i.e. anything even remotely resembling a normal distro): Then the intial modeset is all done under console_lock, which means that _none_ of your BUG_ON will ever get out over serial console.
The problem is fbcon locking, but no fool yet signed up to fix it (it's horrible, I looked ...). -Daniel
I know this problem, if fbcon locking, and BUG_ON, we can't get any log from serial console, Trouble me many times. So know, if no drm log output, the first thing I do is remove the fbcon lock, and then we can see the crash dump.
But here, I expect to use BUG_ON, because if BUG happen, vop register will hang system, and WARN_ON may be have no chance to output.
Mark
On Feb 4, 2015 11:38 AM, "Mark yao" mark.yao@rock-chips.com wrote:
On 2015年02月02日 15:53, Daniel Vetter wrote:
On Mon, Feb 02, 2015 at 10:30:09AM +0800, Mark yao wrote:
On 2015年02月02日 10:07, Daniel Kurtz wrote:
Hi Mark, Heiko,
On Sat, Jan 31, 2015 at 4:41 PM, Mark Yao mark.yao@rock-chips.com wrote:
Vop standby will take effect end of current frame, if dsp_hold_valid_irq happen, it means vop standby complete.
we must wait standby complete when we want to disable aclk, if not, memory bus maybe dead.
Signed-off-by: Mark Yao mark.yao@rock-chips.com
drivers/gpu/drm/rockchip/rockchip_drm_vop.c | 76 ++++++++++++++++++++++----- 1 file changed, 63 insertions(+), 13 deletions(-)
diff --git a/drivers/gpu/drm/rockchip/rockchip_drm_vop.c b/drivers/gpu/drm/rockchip/rockchip_drm_vop.c index fb25836..47ea61f 100644 --- a/drivers/gpu/drm/rockchip/rockchip_drm_vop.c +++ b/drivers/gpu/drm/rockchip/rockchip_drm_vop.c @@ -89,6 +89,7 @@ struct vop { /* mutex vsync_ work */ struct mutex vsync_mutex; bool vsync_work_pending;
struct completion dsp_hold_completion; const struct vop_data *data;
@@ -382,6 +383,34 @@ static bool is_alpha_support(uint32_t format) } }
+static void vop_dsp_hold_valid_irq_enable(struct vop *vop) +{
unsigned long flags;
BUG_ON(!vop->is_enabled);
Re: Heiko "use a WARN_ON":
If the VOP clock is off, then the system will just hang when trying to write the VOP register so in this case, BUG_ON gives a more reliable crash dump than the hang.
In this way, you are right, if vop clocks is disabled, write vop register will hang system, and the WARN_ON
if (WARN_ON(cond)) return;
is what we commonly use in i915. Because it's really not any good to use BUG_ON in drm drivers, at least if you expect anyone to use fbcon on top of it (i.e. anything even remotely resembling a normal distro): Then the intial modeset is all done under console_lock, which means that _none_ of your BUG_ON will ever get out over serial console.
The problem is fbcon locking, but no fool yet signed up to fix it (it's horrible, I looked ...). -Daniel
I know this problem, if fbcon locking, and BUG_ON, we can't get any log from serial console, Trouble me many times. So know, if no drm log output, the first thing I do is remove the fbcon lock, and then we can see the crash dump.
But here, I expect to use BUG_ON, because if BUG happen, vop register will hang system, and WARN_ON may be have no chance to output.
Yeah, but danvet is suggesting we just return immediately on the WARN_ON condition, to avoid accessing the vop registers and hanging.
Thus, the WARN_ON will have a chance to put out (unless the early return path goes off and finds some other unprotected path goes to access unlocked registers).
-Dan
Mark
On 2015年02月04日 11:48, Daniel Kurtz wrote:
On Feb 4, 2015 11:38 AM, "Mark yao" mark.yao@rock-chips.com wrote:
On 2015年02月02日 15:53, Daniel Vetter wrote:
On Mon, Feb 02, 2015 at 10:30:09AM +0800, Mark yao wrote:
On 2015年02月02日 10:07, Daniel Kurtz wrote:
Hi Mark, Heiko,
On Sat, Jan 31, 2015 at 4:41 PM, Mark Yao mark.yao@rock-chips.com wrote:
Vop standby will take effect end of current frame, if dsp_hold_valid_irq happen, it means vop standby complete.
we must wait standby complete when we want to disable aclk, if not, memory bus maybe dead.
Signed-off-by: Mark Yao mark.yao@rock-chips.com
drivers/gpu/drm/rockchip/rockchip_drm_vop.c | 76 ++++++++++++++++++++++----- 1 file changed, 63 insertions(+), 13 deletions(-)
diff --git a/drivers/gpu/drm/rockchip/rockchip_drm_vop.c b/drivers/gpu/drm/rockchip/rockchip_drm_vop.c index fb25836..47ea61f 100644 --- a/drivers/gpu/drm/rockchip/rockchip_drm_vop.c +++ b/drivers/gpu/drm/rockchip/rockchip_drm_vop.c @@ -89,6 +89,7 @@ struct vop { /* mutex vsync_ work */ struct mutex vsync_mutex; bool vsync_work_pending;
struct completion dsp_hold_completion; const struct vop_data *data;
@@ -382,6 +383,34 @@ static bool is_alpha_support(uint32_t format) } }
+static void vop_dsp_hold_valid_irq_enable(struct vop *vop) +{
unsigned long flags;
BUG_ON(!vop->is_enabled);
Re: Heiko "use a WARN_ON":
If the VOP clock is off, then the system will just hang when trying to write the VOP register so in this case, BUG_ON gives a more reliable crash dump than the hang.
In this way, you are right, if vop clocks is disabled, write vop register
will hang system, and the WARN_ON
if (WARN_ON(cond)) return;
is what we commonly use in i915. Because it's really not any good to use BUG_ON in drm drivers, at least if you expect anyone to use fbcon on top of it (i.e. anything even remotely resembling a normal distro): Then the intial modeset is all done under console_lock, which means that _none_ of your BUG_ON will ever get out over serial console.
The problem is fbcon locking, but no fool yet signed up to fix it (it's horrible, I looked ...). -Daniel
I know this problem, if fbcon locking, and BUG_ON, we can't get any log from serial console, Trouble me many times. So know, if no drm log output, the first thing I do is remove the fbcon lock, and then we can see the crash dump.
But here, I expect to use BUG_ON, because if BUG happen, vop register will hang system, and WARN_ON may be have no chance to output.
Yeah, but danvet is suggesting we just return immediately on the WARN_ON condition, to avoid accessing the vop registers and hanging.
Thus, the WARN_ON will have a chance to put out (unless the early return path goes off and finds some other unprotected path goes to access unlocked registers).
-Dan
All right, I got it.
Mark
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