https://bugs.freedesktop.org/show_bug.cgi?id=96530
Bug ID: 96530 Summary: Awesomenauts game in upper left corner when monitor resolution is greater than game resolution Product: Mesa Version: 11.2 Hardware: x86-64 (AMD64) OS: Linux (All) Status: NEW Severity: normal Priority: medium Component: Drivers/Gallium/r300 Assignee: dri-devel@lists.freedesktop.org Reporter: cosiekvfj@o2.pl QA Contact: dri-devel@lists.freedesktop.org
Self descriptive.
http://www.awesomenauts.com/forum/viewtopic.php?f=13&t=46279
name of display: :0.0 display: :0 screen: 0 direct rendering: Yes server glx vendor string: SGI server glx version string: 1.4 server glx extensions: GLX_ARB_create_context, GLX_ARB_create_context_profile, GLX_ARB_fbconfig_float, GLX_ARB_framebuffer_sRGB, GLX_ARB_multisample, GLX_EXT_create_context_es2_profile, GLX_EXT_framebuffer_sRGB, GLX_EXT_import_context, GLX_EXT_texture_from_pixmap, GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_INTEL_swap_event, GLX_MESA_copy_sub_buffer, GLX_OML_swap_method, GLX_SGIS_multisample, GLX_SGIX_fbconfig, GLX_SGIX_pbuffer, GLX_SGIX_visual_select_group, GLX_SGI_swap_control client glx vendor string: Mesa Project and SGI client glx version string: 1.4 client glx extensions: GLX_ARB_create_context, GLX_ARB_create_context_profile, GLX_ARB_create_context_robustness, GLX_ARB_fbconfig_float, GLX_ARB_framebuffer_sRGB, GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_EXT_buffer_age, GLX_EXT_create_context_es2_profile, GLX_EXT_create_context_es_profile, GLX_EXT_fbconfig_packed_float, GLX_EXT_framebuffer_sRGB, GLX_EXT_import_context, GLX_EXT_texture_from_pixmap, GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_INTEL_swap_event, GLX_MESA_copy_sub_buffer, GLX_MESA_multithread_makecurrent, GLX_MESA_query_renderer, GLX_MESA_swap_control, GLX_OML_swap_method, GLX_OML_sync_control, GLX_SGIS_multisample, GLX_SGIX_fbconfig, GLX_SGIX_pbuffer, GLX_SGIX_visual_select_group, GLX_SGI_make_current_read, GLX_SGI_swap_control, GLX_SGI_video_sync GLX version: 1.4 GLX extensions: GLX_ARB_create_context, GLX_ARB_create_context_profile, GLX_ARB_fbconfig_float, GLX_ARB_framebuffer_sRGB, GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_EXT_create_context_es2_profile, GLX_EXT_framebuffer_sRGB, GLX_EXT_import_context, GLX_EXT_texture_from_pixmap, GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_INTEL_swap_event, GLX_MESA_copy_sub_buffer, GLX_MESA_multithread_makecurrent, GLX_MESA_query_renderer, GLX_MESA_swap_control, GLX_OML_swap_method, GLX_OML_sync_control, GLX_SGIS_multisample, GLX_SGIX_fbconfig, GLX_SGIX_pbuffer, GLX_SGIX_visual_select_group, GLX_SGI_make_current_read, GLX_SGI_swap_control, GLX_SGI_video_sync Extended renderer info (GLX_MESA_query_renderer): Vendor: X.Org R300 Project (0x1002) Device: ATI RC410 (0x5a62) Version: 11.2.2 Accelerated: yes Video memory: 128MB Unified memory: no Preferred profile: compat (0x2) Max core profile version: 0.0 Max compat profile version: 2.1 Max GLES1 profile version: 1.1 Max GLES[23] profile version: 2.0 OpenGL vendor string: X.Org R300 Project OpenGL renderer string: Gallium 0.4 on ATI RC410 OpenGL version string: 2.1 Mesa 11.2.2 OpenGL shading language version string: 1.20 OpenGL extensions: GL_AMD_shader_trinary_minmax, GL_ANGLE_texture_compression_dxt3, GL_ANGLE_texture_compression_dxt5, GL_APPLE_packed_pixels, GL_APPLE_vertex_array_object, GL_ARB_ES2_compatibility, GL_ARB_buffer_storage, GL_ARB_clear_buffer_object, GL_ARB_clip_control, GL_ARB_compressed_texture_pixel_storage, GL_ARB_copy_buffer, GL_ARB_debug_output, GL_ARB_depth_texture, GL_ARB_draw_buffers, GL_ARB_draw_elements_base_vertex, GL_ARB_explicit_attrib_location, GL_ARB_explicit_uniform_location, GL_ARB_fragment_coord_conventions, GL_ARB_fragment_program, GL_ARB_fragment_program_shadow, GL_ARB_fragment_shader, GL_ARB_framebuffer_object, GL_ARB_get_program_binary, GL_ARB_get_texture_sub_image, GL_ARB_half_float_pixel, GL_ARB_half_float_vertex, GL_ARB_instanced_arrays, GL_ARB_internalformat_query, GL_ARB_invalidate_subdata, GL_ARB_map_buffer_alignment, GL_ARB_map_buffer_range, GL_ARB_multi_bind, GL_ARB_multisample, GL_ARB_multitexture, GL_ARB_occlusion_query, GL_ARB_occlusion_query2, GL_ARB_pixel_buffer_object, GL_ARB_point_parameters, GL_ARB_point_sprite, GL_ARB_program_interface_query, GL_ARB_provoking_vertex, GL_ARB_robustness, GL_ARB_sampler_objects, GL_ARB_separate_shader_objects, GL_ARB_shader_objects, GL_ARB_shading_language_100, GL_ARB_shadow, GL_ARB_sync, GL_ARB_texture_barrier, GL_ARB_texture_border_clamp, GL_ARB_texture_compression, GL_ARB_texture_cube_map, GL_ARB_texture_env_add, GL_ARB_texture_env_combine, GL_ARB_texture_env_crossbar, GL_ARB_texture_env_dot3, GL_ARB_texture_float, GL_ARB_texture_mirror_clamp_to_edge, GL_ARB_texture_mirrored_repeat, GL_ARB_texture_non_power_of_two, GL_ARB_texture_rectangle, GL_ARB_texture_rg, GL_ARB_texture_storage, GL_ARB_transpose_matrix, GL_ARB_vertex_array_bgra, GL_ARB_vertex_array_object, GL_ARB_vertex_attrib_binding, GL_ARB_vertex_buffer_object, GL_ARB_vertex_program, GL_ARB_vertex_shader, GL_ARB_vertex_type_10f_11f_11f_rev, GL_ARB_vertex_type_2_10_10_10_rev, GL_ARB_window_pos, GL_ATI_blend_equation_separate, GL_ATI_draw_buffers, GL_ATI_separate_stencil, GL_ATI_texture_env_combine3, GL_ATI_texture_float, GL_ATI_texture_mirror_once, GL_EXT_abgr, GL_EXT_bgra, GL_EXT_blend_color, GL_EXT_blend_equation_separate, GL_EXT_blend_func_separate, GL_EXT_blend_minmax, GL_EXT_blend_subtract, GL_EXT_compiled_vertex_array, GL_EXT_copy_texture, GL_EXT_draw_range_elements, GL_EXT_fog_coord, GL_EXT_framebuffer_blit, GL_EXT_framebuffer_multisample, GL_EXT_framebuffer_multisample_blit_scaled, GL_EXT_framebuffer_object, GL_EXT_gpu_program_parameters, GL_EXT_multi_draw_arrays, GL_EXT_packed_depth_stencil, GL_EXT_packed_pixels, GL_EXT_pixel_buffer_object, GL_EXT_point_parameters, GL_EXT_polygon_offset, GL_EXT_provoking_vertex, GL_EXT_rescale_normal, GL_EXT_secondary_color, GL_EXT_separate_specular_color, GL_EXT_shadow_funcs, GL_EXT_stencil_two_side, GL_EXT_stencil_wrap, GL_EXT_subtexture, GL_EXT_texture, GL_EXT_texture3D, GL_EXT_texture_compression_dxt1, GL_EXT_texture_compression_s3tc, GL_EXT_texture_cube_map, GL_EXT_texture_edge_clamp, GL_EXT_texture_env_add, GL_EXT_texture_env_combine, GL_EXT_texture_env_dot3, GL_EXT_texture_filter_anisotropic, GL_EXT_texture_lod_bias, GL_EXT_texture_mirror_clamp, GL_EXT_texture_object, GL_EXT_texture_rectangle, GL_EXT_texture_sRGB, GL_EXT_texture_sRGB_decode, GL_EXT_texture_snorm, GL_EXT_vertex_array, GL_EXT_vertex_array_bgra, GL_IBM_multimode_draw_arrays, GL_IBM_rasterpos_clip, GL_IBM_texture_mirrored_repeat, GL_INGR_blend_func_separate, GL_KHR_context_flush_control, GL_KHR_debug, GL_MESA_pack_invert, GL_MESA_texture_signed_rgba, GL_MESA_window_pos, GL_MESA_ycbcr_texture, GL_NV_blend_square, GL_NV_conditional_render, GL_NV_fog_distance, GL_NV_light_max_exponent, GL_NV_packed_depth_stencil, GL_NV_primitive_restart, GL_NV_texgen_reflection, GL_NV_texture_barrier, GL_NV_texture_env_combine4, GL_NV_texture_rectangle, GL_OES_EGL_image, GL_OES_read_format, GL_S3_s3tc, GL_SGIS_generate_mipmap, GL_SGIS_texture_border_clamp, GL_SGIS_texture_edge_clamp, GL_SGIS_texture_lod, GL_SUN_multi_draw_arrays
OpenGL ES profile version string: OpenGL ES 2.0 Mesa 11.2.2 OpenGL ES profile shading language version string: OpenGL ES GLSL ES 1.0.16 OpenGL ES profile extensions: GL_ANGLE_texture_compression_dxt3, GL_ANGLE_texture_compression_dxt5, GL_APPLE_texture_max_level, GL_EXT_blend_minmax, GL_EXT_discard_framebuffer, GL_EXT_draw_buffers, GL_EXT_draw_elements_base_vertex, GL_EXT_map_buffer_range, GL_EXT_multi_draw_arrays, GL_EXT_read_format_bgra, GL_EXT_separate_shader_objects, GL_EXT_texture_compression_dxt1, GL_EXT_texture_filter_anisotropic, GL_EXT_texture_format_BGRA8888, GL_EXT_texture_rg, GL_EXT_texture_type_2_10_10_10_REV, GL_EXT_unpack_subimage, GL_KHR_context_flush_control, GL_KHR_debug, GL_NV_draw_buffers, GL_NV_fbo_color_attachments, GL_NV_read_buffer, GL_NV_read_depth, GL_NV_read_depth_stencil, GL_NV_read_stencil, GL_OES_EGL_image, GL_OES_EGL_image_external, GL_OES_EGL_sync, GL_OES_compressed_ETC1_RGB8_texture, GL_OES_depth24, GL_OES_depth_texture, GL_OES_draw_elements_base_vertex, GL_OES_element_index_uint, GL_OES_fbo_render_mipmap, GL_OES_get_program_binary, GL_OES_mapbuffer, GL_OES_packed_depth_stencil, GL_OES_rgb8_rgba8, GL_OES_stencil8, GL_OES_surfaceless_context, GL_OES_texture_3D, GL_OES_texture_float, GL_OES_texture_half_float, GL_OES_texture_npot, GL_OES_vertex_array_object
https://bugs.freedesktop.org/show_bug.cgi?id=96530
--- Comment #1 from Marek Olšák maraeo@gmail.com --- This can be a game bug. It's definitely not a Mesa bug. Mesa doesn't deal with resolution changes.
https://bugs.freedesktop.org/show_bug.cgi?id=96530
GitLab Migration User gitlab-migration@fdo.invalid changed:
What |Removed |Added ---------------------------------------------------------------------------- Resolution|--- |MOVED Status|NEW |RESOLVED
--- Comment #2 from GitLab Migration User gitlab-migration@fdo.invalid --- -- GitLab Migration Automatic Message --
This bug has been migrated to freedesktop.org's GitLab instance and has been closed from further activity.
You can subscribe and participate further through the new bug through this link to our GitLab instance: https://gitlab.freedesktop.org/mesa/mesa/issues/379.
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