https://bugs.freedesktop.org/show_bug.cgi?id=36270
Summary: [r300g] Light sources are checkered in Unigine Sanctuary when HDR is used Product: Mesa Version: git Platform: x86 (IA32) URL: http://unigine.com/download/#sanctuary OS/Version: Linux (All) Status: NEW Severity: minor Priority: medium Component: Drivers/Gallium/r300 AssignedTo: dri-devel@lists.freedesktop.org ReportedBy: pavel.ondracka@email.cz
When HDR is used fires from torches in Unigine an various other light sources are rendered checkered instead of "smooth pixels". This is also visible with sun in Unigine Tropics.
GPU: RV530 Mesa: 41b38bd21c1031e65799c888a97d8a0c14ea2aaa with --enable-texture-float Kernel: 2.6.38.2
https://bugs.freedesktop.org/show_bug.cgi?id=36270
Marek Olšák maraeo@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|NEW |RESOLVED Resolution| |WONTFIX
--- Comment #1 from Marek Olšák maraeo@gmail.com 2011-06-08 17:04:53 PDT --- The reason it's not smooth is that R500 cannot filter float textures. There is nothing I can do about it, it's a hardware limitation. Closing.
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