On Tue, 6 Aug 2019 01:15:01 +0800 Mikhail Gavrilov wrote:
My bad, respin with one header file added.
Hillf -----8<---
--- a/drivers/gpu/drm/amd/display/dc/core/dc.c +++ b/drivers/gpu/drm/amd/display/dc/core/dc.c @@ -23,6 +23,7 @@ */
#include <linux/slab.h> +#include <linux/mm.h>
#include "dm_services.h"
@@ -1174,8 +1175,12 @@ struct dc_state *dc_create_state(struct struct dc_state *context = kzalloc(sizeof(struct dc_state), GFP_KERNEL);
- if (!context) - return NULL; + if (!context) { + context = kvzalloc(sizeof(struct dc_state), + GFP_KERNEL); + if (!context) + return NULL; + } /* Each context must have their own instance of VBA and in order to * initialize and obtain IP and SOC the base DML instance from DC is * initially copied into every context @@ -1195,8 +1200,13 @@ struct dc_state *dc_copy_state(struct dc struct dc_state *new_ctx = kmemdup(src_ctx, sizeof(struct dc_state), GFP_KERNEL);
- if (!new_ctx) - return NULL; + if (!new_ctx) { + new_ctx = kvmalloc(sizeof(*new_ctx), GFP_KERNEL); + if (new_ctx) + *new_ctx = *src_ctx; + else + return NULL; + }
for (i = 0; i < MAX_PIPES; i++) { struct pipe_ctx *cur_pipe = &new_ctx->res_ctx.pipe_ctx[i]; @@ -1230,7 +1240,7 @@ static void dc_state_free(struct kref *k { struct dc_state *context = container_of(kref, struct dc_state, refcount); dc_resource_state_destruct(context); - kfree(context); + kvfree(context); }
void dc_release_state(struct dc_state *context) --
On Tue, 6 Aug 2019 at 06:48, Hillf Danton hdanton@sina.com wrote:
Unfortunately error "gnome-shell: page allocation failure: order:4, mode:0x40cc0(GFP_KERNEL|__GFP_COMP), nodemask=(null),cpuset=/,mems_allowed=0" still happens even with applying this patch.
Thanks.
-- Best Regards, Mike Gavrilov.
On Wed, Aug 7, 2019 at 11:49 PM Mikhail Gavrilov mikhail.v.gavrilov@gmail.com wrote:
I think we can just drop the kmalloc altogether. How about this patch?
Alex
On 2019-08-08 7:31 a.m., Alex Deucher wrote:
Memory allocated by kvz/malloc needs to be freed with kvfree.
On Thu, Aug 8, 2019 at 4:13 AM Michel Dänzer michel@daenzer.net wrote:
Yup, good catch. Updated patch attached.
Alex
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