https://bugs.freedesktop.org/show_bug.cgi?id=44425
Bug #: 44425 Summary: Missing textures not being rendered in planeshift game. Classification: Unclassified Product: Mesa Version: git Platform: Other OS/Version: All Status: NEW Severity: normal Priority: medium Component: Drivers/Gallium/r600 AssignedTo: dri-devel@lists.freedesktop.org ReportedBy: freedesktop@darkskiez.co.uk
This game has gone from being unplayable in 7.11 to nearly perfect in 7.12 git, however, there is a large section of the game in between towns where you cannot see where you are going, you just get a lot of black, which can sometimes get dirty with old images, sample video supplied.
Card: Radeon 6850
Planeshift: ver 0.5.8.1
DRM: [drm] Initialized radeon 2.11.0 20080528 for 0000:01:00.0 on minor 0
OpenGL renderer string: Gallium 0.4 on AMD BARTS OpenGL version string: 2.1 Mesa 7.12-devel (git-bce506f) OpenGL shading language version string: 1.20
Video Capture:
http://www.darkskiez.co.uk/planeweird2.mp4
https://bugs.freedesktop.org/show_bug.cgi?id=44425
--- Comment #2 from Mark freedesktop@darkskiez.co.uk 2012-01-03 12:28:01 UTC ---
Thats it working now!
I wish there had been a way I could have discovered that, perhaps it should load some other stock texture than a fully transparent, so its at least visible in a non screen-corrupting way, and in a way people could search google and find this answer.
https://bugs.freedesktop.org/show_bug.cgi?id=44425
--- Comment #1 from Alex Deucher agd5f@yahoo.com 2012-01-03 11:45:55 PST --- If the game uses compressed textures, you will need to install libtxc_dxtn.
https://bugs.freedesktop.org/show_bug.cgi?id=44425
Alex Deucher agd5f@yahoo.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|NEW |RESOLVED Resolution| |NOTOURBUG
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