https://bugs.freedesktop.org/show_bug.cgi?id=28993
Summary: [r300g] lightmap texture corruption in ut2004 Product: Mesa Version: git Platform: x86 (IA32) OS/Version: All Status: NEW Severity: normal Priority: medium Component: Drivers/DRI/r300 AssignedTo: dri-devel@lists.freedesktop.org ReportedBy: aaalmosss@gmail.com
Certain lightmap textures are corrupted when viewed from certain angles in ut2004. As the attached screenshot shows, only the lightmap gets corrupted.
Bug 28800 may be related.
I have an rv350 and libtxc_dxtn.so is installed.
https://bugs.freedesktop.org/show_bug.cgi?id=28993
--- Comment #1 from Álmos aaalmosss@gmail.com 2010-07-09 13:01:52 PDT --- Created an attachment (id=36927) --> (https://bugs.freedesktop.org/attachment.cgi?id=36927) screenshot showing texture corruption
https://bugs.freedesktop.org/show_bug.cgi?id=28993
Álmos aaalmosss@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Summary|[r300g] lightmap texture |[r300g] lightmap texture |corruption in ut2004 |corruption in some games
https://bugs.freedesktop.org/show_bug.cgi?id=28993
--- Comment #2 from Álmos aaalmosss@gmail.com 2010-07-28 12:18:06 PDT --- I renamed it, because I found that not just ut2004 shows these symptoms. Other games are: nexuiz (mostly on the weapon and other players), sauerbraten (on the weapon), doom3 (on nearly all surfaces), et:qw (on most surfaces).
https://bugs.freedesktop.org/show_bug.cgi?id=28993
--- Comment #3 from Álmos aaalmosss@gmail.com 2010-07-28 12:19:20 PDT --- Created an attachment (id=37426) --> (https://bugs.freedesktop.org/attachment.cgi?id=37426) doom 3
https://bugs.freedesktop.org/show_bug.cgi?id=28993
--- Comment #4 from Marek Olšák maraeo@gmail.com 2010-08-02 08:54:15 PDT --- Created an attachment (id=37526) View: https://bugs.freedesktop.org/attachment.cgi?id=37526 Review: https://bugs.freedesktop.org/review?bug=28993&attachment=37526
possible workaround
Could you try this patch?
https://bugs.freedesktop.org/show_bug.cgi?id=28993
--- Comment #5 from Álmos aaalmosss@gmail.com 2010-08-02 12:27:12 PDT --- Sadly, the patch has no apparent effect.
I tried to change the texture detail and to turn detail textures on and off in ut2004, but the always same surfaces get corrupted. In the menu of doom3 the mars is corrupted only if bump mapping is not enabled (I'm not entirely sure, but it seems to me that only the clouds get corrupted).
https://bugs.freedesktop.org/show_bug.cgi?id=28993
Marek Olšák maraeo@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|NEW |RESOLVED Resolution| |DUPLICATE
--- Comment #6 from Marek Olšák maraeo@gmail.com 2010-08-05 16:39:34 PDT ---
*** This bug has been marked as a duplicate of bug 28800 ***
https://bugs.freedesktop.org/show_bug.cgi?id=28993
--- Comment #7 from Marek Olšák maraeo@gmail.com 2010-08-05 16:40:45 PDT --- Please follow bug 28800 instead of this one.
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