https://bugs.freedesktop.org/show_bug.cgi?id=28550
Summary: [UMS vs KMS]: Openarena performance drops by half with
KMS enabled
Product: Mesa
Version: unspecified
Platform: x86 (IA32)
OS/Version: other
Status: NEW
Severity: major
Priority: medium
Component: Drivers/DRI/R600
AssignedTo: dri-devel(a)lists.freedesktop.org
ReportedBy: hysvats(a)gmail.com
Created an attachment (id=36284)
--> (https://bugs.freedesktop.org/attachment.cgi?id=36284)
Xorg.log
KMS Driver Stack details :
=========================
1) Kernel-2.6.32-21-generic-pae
2) Libdrm-2.4.19
3) Mesa-7.8-rc2
4) Xorg-server-1.7.4
5) ddx: xf86-video-ati-6.13.0
System Environment :
===================
O.S. - Ubuntu-10.04(32bit)
Asic - RV790XT
CPU - Intel(R) Core(TM)@ 1.86GHz
Steps to Reproduce:
===================
1) Install Phoronix-test-suite from
http://www.phoronix-test-suite.com/releases/repo/pts.debian/files/phoronix-…
2) Install openarena game
phoronix-test-suite install openarena
3) Run the game with 1920x1080
phoronix-test-suite run openarena
Observation :
=============
1) FPS observed is 60.2
2) Disable KMS and run the test again with the same resolution
With UMS FPS is 118.4
3) Bloom option is disabled before running both the tests.
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https://bugs.freedesktop.org/show_bug.cgi?id=30122
Summary: r600 scrambled render when using 2d texture sample for
1d texture co-ord in fragment shader
Product: Mesa
Version: git
Platform: Other
OS/Version: All
Status: NEW
Severity: normal
Priority: medium
Component: Drivers/Gallium/r600
AssignedTo: dri-devel(a)lists.freedesktop.org
ReportedBy: thomas.jones(a)utoronto.ca
Created an attachment (id=38612)
--> (https://bugs.freedesktop.org/attachment.cgi?id=38612)
small program that triggers the bug
Using a shader like this results in a strange scrambled rendering:
uniform sampler2D src;
uniform sampler1D pal;
void main() {
gl_FragColor = texture1D(pal, texture2D(src, gl_TexCoord[0].xy).x);
}
it looks like in addition to just being messed up it also gets the texture
co-ordinates wrong (I'm rending with GL_QUADS, the two triangles that make up
the quad seem to be interpolating differently across the middle)
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https://bugs.freedesktop.org/show_bug.cgi?id=31246
Summary: Reproducible hangs on piglit tests with 5850
Product: Mesa
Version: git
Platform: x86-64 (AMD64)
OS/Version: Linux (All)
Status: NEW
Severity: normal
Priority: medium
Component: Drivers/DRI/R600
AssignedTo: dri-devel(a)lists.freedesktop.org
ReportedBy: temp9476-freedesktop(a)yahoo.no
Ignoring the occasional random hang, I have found that the following tests
create a lockup of the system every time:
glsl-fs-main-return
glsl-vs-main-return
glsl-max-varyings
glsl-fs-vec4-indexing-temp-dst-in-nested-loop-combined
glsl-vs-vec4-indexing-temp-dst-in-nested-loop-combined
How would I go about debugging these further? It would be very nice if the
piglit tests would at least fail, not hang...
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https://bugs.freedesktop.org/show_bug.cgi?id=30693
Summary: [R600c KWin 4.5.2] Blur does not work with RV670 (it
works with RV710)
Product: DRI
Version: XOrg CVS
Platform: Other
OS/Version: All
Status: NEW
Severity: normal
Priority: medium
Component: DRM/Radeon
AssignedTo: dri-devel(a)lists.freedesktop.org
ReportedBy: darkbasic4(a)gmail.com
Created an attachment (id=39272)
--> (https://bugs.freedesktop.org/attachment.cgi?id=39272)
Blur not working
Hi, with 2.6.36-rc7|drm-radeon-testing and latest graphic stack snapshot kwin's
4.5.2 blur effect does not work. I have an HD3870, but someone else told me it
works with RV710 (http://www.phoronix.com/forums/showthread.php?t=26221).
I attached a screenshot.
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https://bugs.freedesktop.org/show_bug.cgi?id=31423
Summary: Stars in Celestia misrendered
Product: Mesa
Version: 7.9
Platform: x86-64 (AMD64)
OS/Version: Linux (All)
Status: NEW
Severity: normal
Priority: medium
Component: Drivers/DRI/R600
AssignedTo: dri-devel(a)lists.freedesktop.org
ReportedBy: bio_tube(a)yahoo.com
Created an attachment (id=40076)
--> (https://bugs.freedesktop.org/attachment.cgi?id=40076)
Misrenderd stars from Celestia
All the stars in Celestia are rendered as yellow dots(zooming in on one gives
something that looks correct, however); r600g gets the colors right(if not the
shape, but that's another bug), so this seems to be a driver issue. I've tested
it on a Radeon HD 3450 and the bug was originally reported on #radeon today by
djzn, who tested with an HD 3200 and HD 2600XT and got the same result.
Celestia mentions loading a number of ARB shaders, but with no error and gives
no indication of problems(output below).
Initializing ARB vertex programs . . .
Loading ARB vertex program: shaders/diffuse_arb.vp
Loading ARB vertex program: shaders/specular_arb.vp
Loading ARB vertex program: shaders/haze_arb.vp
Loading ARB vertex program: shaders/bumpdiffuse_arb.vp
Loading ARB vertex program: shaders/bumphaze_arb.vp
Loading ARB vertex program: shaders/shadowtex_arb.vp
Loading ARB vertex program: shaders/diffuse_texoff_arb.vp
Loading ARB vertex program: shaders/rings_arb.vp
Loading ARB vertex program: shaders/ringshadow_arb.vp
Loading ARB vertex program: shaders/night_arb.vp
Loading ARB vertex program: shaders/glossmap_arb.vp
Loading ARB vertex program: shaders/diffuse2_arb.vp
Loading ARB vertex program: shaders/haze2_arb.vp
Loading ARB vertex program: shaders/diffuse_texoff2_arb.vp
Loading ARB vertex program: shaders/specular2_arb.vp
Loading ARB vertex program: shaders/night2_arb.vp
Loading ARB vertex program: shaders/star_arb.vp
Loading ARB vertex program: shaders/multishadow_arb.vp
Loading ARB vertex program: shaders/texphong_arb.vp
Loading ARB vertex program: shaders/texphong_alpha_arb.vp
Loading ARB vertex program: shaders/ell_galaxy_arb.vp
All ARB vertex programs loaded successfully.
render path: 8
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https://bugs.freedesktop.org/show_bug.cgi?id=29691
Summary: Lightsmark isnt rendering textures
Product: Mesa
Version: git
Platform: x86-64 (AMD64)
OS/Version: Linux (All)
Status: NEW
Severity: normal
Priority: medium
Component: Drivers/DRI/R600
AssignedTo: dri-devel(a)lists.freedesktop.org
ReportedBy: schmaker(a)ifrit.eu
Hello there,
Lightsmark isnt rendering textures on R600 driver. I guess its some extension
missing or something. Screenshot is included.
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https://bugs.freedesktop.org/show_bug.cgi?id=35838
Summary: Savage2 crashes when running Practice
Product: Mesa
Version: git
Platform: x86-64 (AMD64)
OS/Version: Linux (All)
Status: NEW
Severity: normal
Priority: medium
Component: Drivers/Gallium/r600
AssignedTo: dri-devel(a)lists.freedesktop.org
ReportedBy: kdekorte(a)yahoo.com
Install kernel from drm-radeon-testing, libdrm git, mesa git, ddx git as of
March 31, 2011
Run Savage2 64 bit
>From main screen, click Practice
While screen is loading application will crash with following backtrace
~/Savage2/savage2.bin
warning: The VAD has been replaced by a hack pending a complete rewrite
EE r600_pipe.c:343 r600_get_param - r600: unknown param 45
EE r600_pipe.c:343 r600_get_param - r600: unknown param 45
*** glibc detected *** /home/kdekorte/Savage2/savage2.bin: free(): invalid
pointer: 0x00000000099254d0 ***
======= Backtrace: =========
/lib64/libc.so.6[0x3a34476d63]
/usr/lib64/dri/r600_dri.so(+0x123ebd)[0x7f80e94c5ebd]
Using git bisect, isolated crash to the following commit
89d81ab16c05818b290ed735c1343d3abde449bf is the first bad commit
commit 89d81ab16c05818b290ed735c1343d3abde449bf
Author: Ian Romanick <ian.d.romanick(a)intel.com>
Date: Tue Jan 25 10:41:20 2011 -0800
glsl: Calcluate Mesa state slots in front-end instead of back-end
This should be the last bit of infrastructure changes before
generating GLSL IR for assembly shaders.
This commit leaves some odd code formatting in ir_to_mesa and brw_fs.
This was done to minimize whitespace changes / reindentation in some
loops. The following commit will restore formatting sanity.
Reviewed-by: Eric Anholt <eric(a)anholt.net>
Reviewed-by: Chad Versace <chad.versace(a)intel.com>
:040000 040000 cad3ca6fb2a7b45cd21397a87f940da85102fcba
34a321443a5f0d58a5c15ea9330801c59a28c1f2 M src
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https://bugs.freedesktop.org/show_bug.cgi?id=31533
Summary: Black lines while scrolling on HD5850
Product: Mesa
Version: git
Platform: Other
OS/Version: All
Status: NEW
Severity: normal
Priority: medium
Component: Drivers/Gallium/r600
AssignedTo: dri-devel(a)lists.freedesktop.org
ReportedBy: temp9476-freedesktop(a)yahoo.no
When I scroll pages (example attached) there are partial or 1-2 lines of black
appearing on screen. The initial rendering of the page looks good, and if I
continue to scroll the area will look ok. I've not found a simple reproducible
case but it happens on any webpage big enough to scroll. Input boxes are
particularly badly affected, if I write beyond the size of an input box and
have to scoll it is almost always badly corrupted.
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https://bugs.freedesktop.org/show_bug.cgi?id=38353
Summary: r600g : lock in desktop display durring piglit test
Product: Mesa
Version: git
Platform: x86-64 (AMD64)
OS/Version: Linux (All)
Status: NEW
Severity: major
Priority: medium
Component: Drivers/Gallium/r600
AssignedTo: dri-devel(a)lists.freedesktop.org
ReportedBy: xoddark(a)gmail.com
with the commit : r600g: Allow VRAM for the initial domain for every buffer
binding. (b0f1767d776e2c80cab4343b4cd59553fbf5e48a)
I have a "lock" in desktop display during :
I can move the mouse, the cursor position is updated.
But background display is not updated, and mouse don't interact with desktop.
If I revert this change on git HEAD, I don't have the problem.
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