https://bugs.freedesktop.org/show_bug.cgi?id=37417
Summary: No Alpha Channel for all XPixmaps with KWin+GLES
Product: Mesa
Version: 7.10
Platform: Other
OS/Version: All
Status: NEW
Severity: normal
Priority: medium
Component: Drivers/Gallium/r600
AssignedTo: dri-devel(a)lists.freedesktop.org
ReportedBy: mgraesslin(a)kde.org
Created an attachment (id=46961)
--> (https://bugs.freedesktop.org/attachment.cgi?id=46961)
ARGB window without alpha channel
After updating mesa on Debian Testing to package version 7.10.2-2 everything
mapped from a XPixmap lost the Alpha Channel. ARGB windows are no longer
translucent (screenshot attached) as well everything else mapped from an
XPixmap. This only affects OpenGL ES/EGL build of KWin, building against
desktop GL/GLX does not show the symptoms.
Debug output of KWin with GLES:
OpenGL vendor string: X.Org
OpenGL renderer string: Gallium 0.4 on AMD RV710
OpenGL version string: OpenGL ES 2.0 Mesa 7.10.2
OpenGL shading language version string: OpenGL ES GLSL ES 1.0.16
Driver: R600G
GPU class: R700
OpenGL version: 2.0
GLSL version: 1.0.16
Mesa version: 7.10.2
X server version: 1.10.1
Linux kernel version: 2.6.38
Direct rendering: yes
Requires strict binding: yes
GLSL shaders: yes
Texture NPOT support: yes
Debug output of KWin with GLX:
OpenGL vendor string: Advanced Micro Devices, Inc.
OpenGL renderer string: Mesa DRI R600 (RV710 954F) 20090101
TCL DRI2
OpenGL version string: 2.1 Mesa 7.10.2
OpenGL shading language version string: 1.20
Driver: R600C
GPU class: R700
OpenGL version: 2.1
GLSL version: 1.20
Mesa version: 7.10.2
X server version: 1.10.1
Linux kernel version: 2.6.38
Direct rendering: yes
Requires strict binding: no
GLSL shaders: yes
Texture NPOT support: yes
This worked fine until update of the package. KWin has not changed (recent
master, build from today).
If you need any help to investigate, please ask. We want to push the GLES build
of KWin with our upcoming release (beta 1 next week).
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https://bugs.freedesktop.org/show_bug.cgi?id=37193
Summary: Crash while switching between OpenGL window and other
window
Product: Mesa
Version: git
Platform: x86-64 (AMD64)
OS/Version: Linux (All)
Status: NEW
Severity: critical
Priority: medium
Component: Drivers/Gallium/r600
AssignedTo: dri-devel(a)lists.freedesktop.org
ReportedBy: info(a)noctus.net
Thanks to the Unigine Heaven demo I was finally able to reliably reproduce an
issue which I only experienced with Mplayer before.
Upon switching back and forth between one window where OpenGL is used and
another one, quickly the whole input and output of X freezes followed by a hard
restart of my system a few moments later.
Conditions to reproduce here:
1) Have the Composite extension enabled
- the crash does not occur without the Composite extension
- disabling Compositing in my WM (Xfwm4, uses XRender) does prevent the
crashes
2) Have rencer acceleration enabled
- Setting RenderAccel to "Off" prevents the crashes
- Crashes occur both with EXA as well as XAA
3) Start an application which opens an OpenGL context with a least amount of
complexity wrt the graphics
- Crash is reproducible with Mplayer using the GL video output
- Also reproducible with the Unigine Heaven demo
- Not reproducible with glxgears (seemingly too simple)
4) Open another application window and start switching back and forth between
those two
Due to the hard restart I am currently unable to find any traces of debugging
information so help for getting started on this is greatly appreciated.
I am aware that there are quite a few other reports which sound similar to this
one and I thought about adding a comment on these. However, without any
additional info to add, my comment wouldn’t be that much worth. Thus I am
mostly hoping for help on gathering as much information as possible.
Aside from using the latest Mesa git master I am also using the latest git
master of the xf86-video-ati DDX.
(I also wanted to spare you from this lengthy message in #dri-devel ;-) )
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https://bugs.freedesktop.org/show_bug.cgi?id=34708
Summary: running piglit on r600 causes gkrellm to lose text
color
Product: Mesa
Version: 7.10
Platform: x86-64 (AMD64)
OS/Version: Linux (All)
Status: NEW
Severity: normal
Priority: medium
Component: Drivers/Gallium/r600
AssignedTo: dri-devel(a)lists.freedesktop.org
ReportedBy: hramrach(a)gmail.com
Created an attachment (id=43790)
--> (https://bugs.freedesktop.org/attachment.cgi?id=43790)
screenshot of part of the gkrellm window
After running some 3d apps (eg. piglit) parts of gkrellm lose text color.
Firefox does not seem affected, nor are terminals.
While taking the screenshot the Lock and Shoot buttons which were previously OK
lost color while they were redrawn.
As all the text that loses color is the value text (as opposed to the label
text) it looks like any newly drawn text is not colored (black).
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https://bugs.freedesktop.org/show_bug.cgi?id=30651
Summary: r600g: gl output in mplayer have no colors if used
with a fragment program with additional lookup and
bicubic B-spline filtering
Product: Mesa
Version: git
Platform: All
OS/Version: Linux (All)
Status: NEW
Severity: normal
Priority: medium
Component: Drivers/Gallium/r600
AssignedTo: dri-devel(a)lists.freedesktop.org
ReportedBy: virtuousfox(a)gmail.com
when i try to play video in mplayer with option 'gl:yuv=4,lscale=1,cscale=1'
and r600g in use, it displays no colors. if it's 'gl:yuv=3', colors are ok.
'gl:yuv=5' seems also ok.
sorry, i haven't tested yuv=4 without 'lscale=1,cscale=1' and immediately
rebuilded mesa without gallium, so i don't know which of those to blame
actually. my bet is 'yuv=4' and "a fragment program with additional lookup".
by the way, what yuv and *scale options do you recommend for use with ATI/AMD
>=r600 cards in terms of performance and quality ?
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https://bugs.freedesktop.org/show_bug.cgi?id=47955
Bug #: 47955
Summary: Celestia hit fallback on r300g from git?
Classification: Unclassified
Product: Mesa
Version: git
Platform: x86 (IA32)
OS/Version: Linux (All)
Status: NEW
Severity: normal
Priority: medium
Component: Drivers/DRI/r300
AssignedTo: dri-devel(a)lists.freedesktop.org
ReportedBy: randrik(a)mail.ru
Hello.
Using kernel 3.2.9 vanilla (also tried 3.1.0-rc9 + nouveau patches),
libdrm/ddx/mesa from git, and X server 1.10.4 i have strange bug on my rs600:
if i start celestia (self-compiled, version 1.6.1, with gtk2 interface) in its
default rendering mode - it show mostly white window. Selecting another
rendering path, like "basic" or "multitexture" makes it work OK. Witb white
window i have extremely low framerates, like 1.x something fps. Tried
RADEON_DEBUG options , without luck.
Will add logs and screenshot.
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https://bugs.freedesktop.org/show_bug.cgi?id=44536
Bug #: 44536
Summary: [r300g] bisected - performance regression on 0ad
Classification: Unclassified
Product: Mesa
Version: git
Platform: x86 (IA32)
OS/Version: Linux (All)
Status: NEW
Severity: normal
Priority: medium
Component: Drivers/DRI/r300
AssignedTo: dri-devel(a)lists.freedesktop.org
ReportedBy: fabio.ped(a)libero.it
CC: maraeo(a)gmail.com
This commit [1] lowers 0 A.D. performance from ~28 fps to ~20 fps, confirmed
with LIBGL_SHOW_FPS=1 mesa variable and with in game FPS counter. This is on
0ad alpha 8 on default Oasis map. Tested with current mesa git up to e60daf7
with and without the [1] commit reverted.
The card is:
r300: DRM version: 2.9.0, Name: ATI RV530, ID: 0x71c5, GB: 1, Z: 2
r300: GART size: 509 MB, VRAM size: 256 MB
r300: AA compression RAM: YES, Z compression RAM: YES, HiZ RAM: YES
[1]
http://cgit.freedesktop.org/mesa/mesa/commit/?id=93f4e3cb6c1ca303ee1f5c2a24…
commit 93f4e3cb6c1ca303ee1f5c2a2491a8eff33f2633
Author: Marek Olšák <maraeo(a)gmail.com>
Date: Sat Dec 24 08:15:40 2011 +0100
winsys/radeon: move managing GEM domains back to drivers
This partially reverts commit 363ff844753c46ac9c13866627e096b091ea81f8.
It caused severe performance drops in Nexuiz. Reported by Phoronix.
Tested by me on r300g and by IRC people on r600g.
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https://bugs.freedesktop.org/show_bug.cgi?id=44327
Bug #: 44327
Summary: [r300g] Unigine Sanctuary: thin lines across textures
are present when parallax mapping is enabled
Classification: Unclassified
Product: Mesa
Version: git
Platform: Other
OS/Version: All
Status: NEW
Severity: normal
Priority: medium
Component: Drivers/Gallium/r300
AssignedTo: dri-devel(a)lists.freedesktop.org
ReportedBy: pavel.ondracka(a)email.cz
Created attachment 54984
--> https://bugs.freedesktop.org/attachment.cgi?id=54984
screenshot of good and bad behaviour
When parallax mapping is enabled, there are thin lines across some textures.
This looks little bit similar to bug 32688, however the lines are thinner and
harder to spot. You need to zoom in to see them.
GPU: RV530
Mesa: 069901e2f5a8f4a58047d25335f2526f1acc7234
Kernel: 3.1.6-1.fc16.i686
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https://bugs.freedesktop.org/show_bug.cgi?id=41051
Summary: Portal hard locks the machine on rv350.
Product: Mesa
Version: git
Platform: x86 (IA32)
OS/Version: Linux (All)
Status: NEW
Severity: normal
Priority: medium
Component: Drivers/Gallium/r300
AssignedTo: dri-devel(a)lists.freedesktop.org
ReportedBy: oreaus(a)gmail.com
I recently installed Steam and subsequently the game Portal through wine and it
starts but after the loading screen, it hard locks the machine. The system
requirements for the game are low enough for this machine to handle. I'm not
really sure how to diagnose the problem but I've tested on 2.6.40.3-0.fc15.i686
and 2.6.38-11-generic with mesa master yielding same results. Using OpenGL
version string: 2.1 Mesa 7.12-devel (git-47b556f) with OpenGL renderer string:
Gallium 0.4 on ATI RV350.
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