https://bugs.freedesktop.org/show_bug.cgi?id=29725
Summary: EXT_framebuffer_object extension with free radeon
driver
Product: Mesa
Version: unspecified
Platform: Other
OS/Version: All
Status: NEW
Severity: normal
Priority: medium
Component: Drivers/DRI/Radeon
AssignedTo: dri-devel(a)lists.freedesktop.org
ReportedBy: bioinfornatics(a)gmail.com
hi,
i am fedora packager and i package this game: http://os.wildfiregames.com/
i see for radeon driver a crash because with EXT_framebuffer_object extension
with free radeon driver.
beta rpm can be found here:
http://koji.fedoraproject.org/koji/taskinfo?taskID=2415654
rpm -qa | grep mesa
mesa-dri-drivers-7.8.1-8.fc13.x86_64
mesa-libGL-devel-7.8.1-8.fc13.x86_64
mesa-libGL-7.8.1-8.fc13.x86_64
mesa-debuginfo-7.8.1-8.fc13.x86_64
mesa-libGLU-devel-7.8.1-8.fc13.x86_64
mesa-libGLU-7.8.1-8.fc13.x86_64
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https://bugs.freedesktop.org/show_bug.cgi?id=44995
Bug #: 44995
Summary: Missing support for MGA G200eW WPCM450 [102b:0532]
Classification: Unclassified
Product: Mesa
Version: unspecified
Platform: Other
OS/Version: Linux (All)
Status: NEW
Severity: normal
Priority: medium
Component: Drivers/DRI/MGA
AssignedTo: dri-devel(a)lists.freedesktop.org
ReportedBy: lenlen1982(a)gmail.com
Please add support for MGA G200eW WPCM450 pci id 102b:0532
06:03.0 VGA compatible controller [0300]: Matrox Graphics, Inc. MGA G200eW
WPCM450 [102b:0532] (rev 0a) (prog-if 00 [VGA controller])
Subsystem: Dell PowerEdge R610 MGA G200eW WPCM450 [1028:0236]
Control: I/O+ Mem+ BusMaster+ SpecCycle- MemWINV- VGASnoop- ParErr-
Stepping- SERR- FastB2B- DisINTx-
Status: Cap+ 66MHz- UDF- FastB2B+ ParErr- DEVSEL=medium >TAbort- <TAbort-
<MAbort- >SERR- <PERR- INTx-
Latency: 32 (4000ns min, 8000ns max), Cache Line Size: 64 bytes
Interrupt: pin A routed to IRQ 10
Region 0: Memory at d5800000 (32-bit, prefetchable) [size=8M]
Region 1: Memory at de7fc000 (32-bit, non-prefetchable) [size=16K]
Region 2: Memory at de800000 (32-bit, non-prefetchable) [size=8M]
[virtual] Expansion ROM at de000000 [disabled] [size=64K]
Capabilities: <access denied>
If you need more info please ask me. I'll feel in this ticket.
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https://bugs.freedesktop.org/show_bug.cgi?id=50655
Bug #: 50655
Summary: ATI RV670 [Radeon HD 3870] Ioquake games causes GPU
lockup (waiting for 0x00003039 last fence id
0x00003030)
Classification: Unclassified
Product: Mesa
Version: git
Platform: x86-64 (AMD64)
OS/Version: Linux (All)
Status: NEW
Severity: major
Priority: medium
Component: Drivers/DRI/R600
AssignedTo: dri-devel(a)lists.freedesktop.org
ReportedBy: BryanQuigley(a)Ubuntu.com
Created attachment 62474
--> https://bugs.freedesktop.org/attachment.cgi?id=62474
kern.log
Tested and reproducible with Urban Terror, Warsow, and World of Padman. Used
phoronix test suite, and at some point during the run of each game, it would
either freeze or eventually display weird output to the screen (attached).
Occasionally a VT switch would let the game "appear" again. Other times you
can hear the sound of the game continue.
I am using the 3.4 kernel and drivers/X, etc from Xorg Edgers PPA, which for
the ati driver would be 6.14.99+git20120525.b1e9c308 and mesa is
8.1~git20120530.ff3eef1a.
You should be able to reproduce this by:
Installing phoronix test suite
(http://www.phoronix-test-suite.com/?k=downloads)
and then running: phoronix-test-suite benchmark urbanterror
(or warsow or padman)
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https://bugs.freedesktop.org/show_bug.cgi?id=41503
Summary: Oops with Linux 3.0.0 and radeon driver:
shmem_truncate_range
Product: DRI
Version: unspecified
Platform: x86-64 (AMD64)
OS/Version: Linux (All)
Status: NEW
Severity: normal
Priority: medium
Component: DRM/Radeon
AssignedTo: dri-devel(a)lists.freedesktop.org
ReportedBy: paulepanter(a)users.sourceforge.net
Created an attachment (id=52032)
--> (https://bugs.freedesktop.org/attachment.cgi?id=52032)
Photo of monitor displaying Kernel messages like call trace
This report is a follow up for my message sent to the mailing list [1].
Unfortunately the Bugzilla instance of Linux [2] is still down due to the
security breach in August and therefore I am reporting this issue here in the
FreeDesktop Bugzilla [3].
Having a lot of windows open using the Awesome window manager [4] the X server
crashed printing the following to the monitor. Please see the attached image
for the complete message.
Pid: 1503, comm: Xorg Tainted: G C 3.0.0-1-amd64 #1 LENOVO
INVALID/Bali
[…]
Process Xorg (pid: 1503, threadinfo ffff88010c208000, task
ffff88011950d790
Stack:
[…]
Call Trace:
pagevec_move_tail+0x30/0x30
shmem_evict_inode+0x58/0xea
evict+0x7b/0x119
dentry_kill+0x136/0x155
dput+0xdb/0xea
fput+0x17b/0x1a2
remove_vma+0x3d/0x71
do_munmap+0x2da/0x2f3
sys_shmdt+0x9a/0x127
system_call_fastpath+0x16/0x1b
Code: 00 00 00 00 00 48 8b 94 24 a0 00 00 00 48 8d 45 28 48 ff 44 24 10
48 c7 44 24 50 00 00 …
RIP […] shmem_truncate_range+0x45c/0x6a1
RSP <ffff88010c209cf8>
Unfortunately for debugging this issue this is the first time it happened and
the issue is not reproducible.
Debian Wheezy/testing is running on this system with Linux 3.0.0-3 [5] and the
(non-free) firmware for the graphics card.
[1] http://lists.freedesktop.org/archives/dri-devel/2011-October/015011.html
[2] https://bugzilla.kernel.org/l
[3] https://bugs.freedesktop.org/
[4] http://awesome.naquadah.org/
[5]
http://packages.debian.org/changelogs/pool/main/l/linux-2.6/linux-2.6_3.0.0…
[6]
http://packages.debian.org/changelogs/pool/non-free/f/firmware-nonfree/firm…
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https://bugs.freedesktop.org/show_bug.cgi?id=37724
Summary: occlusion queries are messed up in ut2004 (regression,
bisected)
Product: Mesa
Version: unspecified
Platform: Other
OS/Version: All
Status: NEW
Severity: normal
Priority: medium
Component: Drivers/Gallium/r300
AssignedTo: dri-devel(a)lists.freedesktop.org
ReportedBy: aaalmosss(a)gmail.com
The majority of the 3d objects disappear periodically since this commit:
f76787b3eae3f0b8af839fabfb24b57715a017f6 is the first bad commit
commit f76787b3eae3f0b8af839fabfb24b57715a017f6
Author: Marek Olšák <maraeo(a)gmail.com>
Date: Sun May 29 04:36:36 2011 +0200
r300g: fix occlusion queries when depth test is disabled or zbuffer is
missing
From now on, depth test is always enabled in hardware.
If depth test is disabled in Gallium, the hardware Z function is set to
ALWAYS.
If there is no zbuffer set, the colorbuffer0 memory is set as a zbuffer
to silence the CS checker.
This fixes piglit:
- occlusion-query-discard
- NV_conditional_render/bitmap
- NV_conditional_render/drawpixels
- NV_conditional_render/vertex_array
:040000 040000 baeff41ffed8952cbb1666d04941c6d5d01ca4fc
cdb64f4b684804b818df4b65c04109eaad568e11 M src
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https://bugs.freedesktop.org/show_bug.cgi?id=43698
Bug #: 43698
Summary: On PPC, OpenGL programs use incorrect texture colors.
Classification: Unclassified
Product: Mesa
Version: git
Platform: PowerPC
OS/Version: Linux (All)
Status: NEW
Severity: normal
Priority: medium
Component: Drivers/Gallium/r300
AssignedTo: dri-devel(a)lists.freedesktop.org
ReportedBy: ghostlydeath(a)gmail.com
Created attachment 54298
--> https://bugs.freedesktop.org/attachment.cgi?id=54298
PrBoom
With git b1a8b7b0196c73bcfe488cbfc9e9fcd1d7ce7d9b.
Texture colors are incorrect, they appear to be ABGR instead of RGBA, thus blue
becomes green, red becomes alpha, etc.
The only thing that is not affected is glxgears, but that does not use any
textures.
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https://bugs.freedesktop.org/show_bug.cgi?id=62441
Priority: medium
Bug ID: 62441
Assignee: dri-devel(a)lists.freedesktop.org
Summary: Bastion game runs slowly
Severity: normal
Classification: Unclassified
OS: All
Reporter: lvella(a)gmail.com
Hardware: Other
Status: NEW
Version: unspecified
Component: Drivers/DRI/R600
Product: Mesa
Game Bastion (from Humble Indie Bundle V and Steam) runs very slowly on most
parts, specially when the scene is full of special effects (rain, etc),
rendering it unplayable.
The only part where it runs at normal speed is at main menu and the very
beginning of the game.
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https://bugs.freedesktop.org/show_bug.cgi?id=62967
Priority: medium
Bug ID: 62967
Assignee: dri-devel(a)lists.freedesktop.org
Summary: Game Dungeon Defenders crash my whole system.
Severity: normal
Classification: Unclassified
OS: All
Reporter: lvella(a)gmail.com
Hardware: x86-64 (AMD64)
Status: NEW
Version: XOrg CVS
Component: DRM/Radeon
Product: DRI
Created attachment 77255
--> https://bugs.freedesktop.org/attachment.cgi?id=77255&action=edit
glxinfo output
When I run Dungeon Defenders, the game window pops up and the first intro
animation runs very slowly (a red logo building in front of a white backgroud),
then at the second animation, a seeming magic circle with purple fire, my
computer halts and freezes completely, and I have to reboot.
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https://bugs.freedesktop.org/show_bug.cgi?id=48472
Bug #: 48472
Summary: GPU Lockup while running demo in wine
Classification: Unclassified
Product: Mesa
Version: git
Platform: x86-64 (AMD64)
OS/Version: Linux (All)
Status: NEW
Severity: major
Priority: medium
Component: Drivers/Gallium/r600
AssignedTo: dri-devel(a)lists.freedesktop.org
ReportedBy: nathanhirschauer(a)verfriemelt.org
While running Razor 1911 - Scene is dead
(http://www.chiptune.com/razor/rzr-the_scene_is_dead.zip) in wine I get a GPU
Lockup:
[ 690.049988] radeon 0000:01:00.0: GPU lockup CP stall for more than 10233msec
[ 690.049993] GPU lockup (waiting for 0x00002749 last fence id 0x00002746)
[ 690.051188] radeon 0000:01:00.0: GPU softreset
[ 690.051191] radeon 0000:01:00.0: R_008010_GRBM_STATUS=0xE5700030
[ 690.051193] radeon 0000:01:00.0: R_008014_GRBM_STATUS2=0x00110103
[ 690.051195] radeon 0000:01:00.0: R_000E50_SRBM_STATUS=0x200000C0
[ 690.051202] radeon 0000:01:00.0: R_008020_GRBM_SOFT_RESET=0x00007FEE
[ 690.066201] radeon 0000:01:00.0: R_008020_GRBM_SOFT_RESET=0x00000001
[ 690.082204] radeon 0000:01:00.0: R_008010_GRBM_STATUS=0xA0003030
[ 690.082206] radeon 0000:01:00.0: R_008014_GRBM_STATUS2=0x00000003
[ 690.082208] radeon 0000:01:00.0: R_000E50_SRBM_STATUS=0x200080C0
[ 690.083209] radeon 0000:01:00.0: GPU reset succeed
[ 690.103443] [drm] PCIE GART of 512M enabled (table at 0x0000000000040000).
[ 690.103467] radeon 0000:01:00.0: WB enabled
[ 690.134854] [drm] ring test succeeded in 1 usecs
[ 690.134861] [drm] ib test succeeded in 1 usecs
I'm using mesa-git (c653287) with Linux 3.2.13 (Arch Linux) and Xorg 1.12.0.901
on a Thinkpad R500 (which has the following VGA Controller: 01:00.0 VGA
compatible controller: Advanced Micro Devices [AMD] nee ATI RV620 [Mobility
Radeon HD 3400 Series] (Mobility Radeon HD 3450)
Attached the a logfile with WINEDEBUG=+wgl,+opengl. Seems like the lockup
occurs while the following message appears (Line 1232):
trace:opengl:wine_glDrawArrays (7, 0, 4)
I hope I attached all important files/infos - If I forgot something, let me
know.
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