https://bugs.freedesktop.org/show_bug.cgi?id=78951
Priority: medium
Bug ID: 78951
Assignee: dri-devel(a)lists.freedesktop.org
Summary: gl_PrimitiveID is zero if no geometry shader is
present
Severity: normal
Classification: Unclassified
OS: All
Reporter: pavol(a)klacansky.com
Hardware: Other
Status: NEW
Version: unspecified
Component: Drivers/Gallium/r600
Product: Mesa
I case there is no geometry shader attached to program, gl_PrimitiveID is
always zero.
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https://bugs.freedesktop.org/show_bug.cgi?id=64867
Priority: medium
Bug ID: 64867
Assignee: dri-devel(a)lists.freedesktop.org
Summary: Hangs on Cayman (HD6950) when watching flash/using
vdpau
Severity: normal
Classification: Unclassified
OS: Linux (All)
Reporter: serafean(a)gmail.com
Hardware: x86-64 (AMD64)
Status: NEW
Version: git
Component: Drivers/Gallium/r600
Product: Mesa
Created attachment 79658
--> https://bugs.freedesktop.org/attachment.cgi?id=79658&action=edit
dmesg after X freeze
When watching a flash video (opera + flash-11.2.202.262 ) the kernel log starts
filling up with
[ 7009.603310] radeon 0000:01:00.0: GPU fault detected: 146 0x0e677004
[ 7009.603313] radeon 0000:01:00.0: VM_CONTEXT1_PROTECTION_FAULT_ADDR
0x00000000
[ 7009.603316] radeon 0000:01:00.0: VM_CONTEXT1_PROTECTION_FAULT_STATUS
0x00000000
to sometimes eventually hang the GPU. When this starts appearing there is
graphic corruption everywhere. I also managed to reproduce this when playing
back a video using mplayer with the vdpau backend. ( EnableLinuxHWVideoDecode=1
is commented out in /etc/adobe/mms.cfg)
I managed to get a dmesg output after the GPU hang (attached) and then tried to
save what is in /sys/kernel/debug/dri/0 but not knowing which was important,
tried to do it in a bash for cycle, and got a complete hang.
linux-3.10-rc1
mesa, libdrm, radeon ddx from git.
might be related to https://bugs.freedesktop.org/show_bug.cgi?id=62959 , but
piglit just finished fine. (fine = didn't hang in this case, still a bunch of
"radeon_gem_object_create:69 alloc size 1365Mb bigger than 256Mb limit" in the
logs).
Additional info : I have a dual screen setup.
Anything more you need, I'll be happy to provide.
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https://bugs.freedesktop.org/show_bug.cgi?id=77002
Priority: medium
Bug ID: 77002
Assignee: dri-devel(a)lists.freedesktop.org
Summary: problems with kernel 3.14
Severity: normal
Classification: Unclassified
OS: Linux (All)
Reporter: bgunteriv(a)gmail.com
Hardware: x86-64 (AMD64)
Status: NEW
Version: unspecified
Component: DRM/Radeon
Product: DRI
Created attachment 96846
--> https://bugs.freedesktop.org/attachment.cgi?id=96846&action=edit
dmesg
not sure where this bug belongs.
having great issues with the new kernel 3.14 on my system trying to play any
type of media -- video or music.
currently running kernel 3.13 version 8. is the most stable.
here are my logs when running kernel 3.14
dmesg | pastebinit
http://paste.ubuntu.com/7033651/
cat ~/.xbmc/temp/xbmc.log | pastebinit
http://paste.ubuntu.com/7033687/
cat /var/log/Xorg.0.log | pastebinit
http://paste.ubuntu.com/7033653/
DISPLAY=:0 vdpauinfo | pastebinit
http://paste.ubuntu.com/7033656/
dpkg -l |grep mesa | pastebinit
http://paste.ubuntu.com/7033657/
and here's a log file when trying to play a video... both online, and from my
hard drive. and a music file (which made XBMC freeze):
http://paste.ubuntu.com/7033704/
and yes. i get the same results when running the most recent "stable" version
of the kernel 3.14. but can try to get some logs if necessary.
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https://bugs.freedesktop.org/show_bug.cgi?id=83510
Priority: medium
Bug ID: 83510
Assignee: dri-devel(a)lists.freedesktop.org
Summary: Graphical glitches in Unreal Engine 4
Severity: normal
Classification: Unclassified
OS: Linux (All)
Reporter: geecko.dev(a)free.fr
Hardware: Other
Status: NEW
Version: git
Component: Drivers/Gallium/radeonsi
Product: Mesa
While all the Linux demos are now running fine, there is some rendering errors
left.
- Some objects are blurred. It looks like motion blur on objects that don't
need it, like cameras, characters or weapons. You can see it in the Elemental
Demo or Shooter Game demo.
- Some pixels turn black when the camera is static, very noticeable on the sky
box in the Mobile Game demo.
- It seems that the lighting is too dark in some scenes, can be seen in the
Realistic Rendering demo or the Shooter Game demo with the Sanctuary map.
HD 7950, mesa-git and llvm-svn on latest Arch Linux.
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https://bugs.freedesktop.org/show_bug.cgi?id=80584
Priority: medium
Bug ID: 80584
Assignee: dri-devel(a)lists.freedesktop.org
Summary: XCOM: Eenemy Unknown incorrect hair rendering
Severity: normal
Classification: Unclassified
OS: Linux (All)
Reporter: theamazingjanet(a)googlemail.com
Hardware: x86-64 (AMD64)
Status: NEW
Version: 10.1
Component: Drivers/Gallium/radeonsi
Product: Mesa
Created attachment 101846
--> https://bugs.freedesktop.org/attachment.cgi?id=101846&action=edit
XCOM: Enemy Unknown Screenshot 1
Hair on certain characters in XCOM: Enemy Unknown does not look correct. See
the attached screenshots. This occurs on both Mesa 10.1.3 + LLVM 3.4 and Mesa
git + LLVM 3.4.2 via Oibaf PPA, Ubuntu 14.04.
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https://bugzilla.kernel.org/show_bug.cgi?id=65761
Bug ID: 65761
Summary: HD 7970M Hybrid - hangs and errors and rmmod causes
crash
Product: Drivers
Version: 2.5
Kernel Version: 3.13-rc1
Hardware: x86-64
OS: Linux
Tree: Mainline
Status: NEW
Severity: normal
Priority: P1
Component: Video(DRI - non Intel)
Assignee: drivers_video-dri(a)kernel-bugs.osdl.org
Reporter: haagch.christoph(a)googlemail.com
Regression: No
Created attachment 115961
--> https://bugzilla.kernel.org/attachment.cgi?id=115961&action=edit
dmesg with multiple issues
00:02.0 VGA compatible controller: Intel Corporation 3rd Gen Core processor
Graphics Controller (rev 09)
01:00.0 VGA compatible controller: Advanced Micro Devices, Inc. [AMD/ATI]
Wimbledon XT [Radeon HD 7970M]
muxless, so there's no display outputs on the radeon gpu.
With 3.13 and dpm and runtime power management enabled by default this should
be getting usable.
I did not start X this time.
(when starting X on the intel gpu quickly after booting (presumably before
radeon is initialized) the display output hangs, which is yet another problem).
Dmesg seems to contain several issues.
1. While booting it already produces these before even "dpm initialized" is
logged:
[ 20.120137] WARNING: CPU: 0 PID: 53 at drivers/gpu/drm/drm_mm.c:578
drm_mm_takedown+0x2e/0x30 [drm]()
[ 20.120138] Memory manager not clean during takedown.
2. These are just periodically displayed in the tty:
[ 79.179928] [drm:r600_ib_test] *ERROR* radeon: fence wait failed (-35).
[ 79.181378] [drm:radeon_ib_ring_tests] *ERROR* radeon: failed testing IB on
GFX ring (-35).
[ 79.182790] [drm:radeon_resume_kms] *ERROR* ib ring test failed (-35).
3. After some time in a tty, I did "rmmod radeon" and got some other issues
ending with
[ 192.663059] Fixing recursive fault but reboot is needed!
and then, after a little while a lot of other errors happen, but they are not
captured here in the dmesg.
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I recently upgraded to v3.17-rc3, and on my Lenovo T540p, I can no
longer see the my Dell 30" monitor when it is connected via the
docking station using a Displayport connector. This worked using 3.16
kernel.
If I connect to the monitor using the mini-display, by passing the
docking station, things work fine (but of course it's annoying not to
be able to use the docking station).
Is this a known problem? This is not the first time that we've had
regressions with this docking station. It's vaguely reminsicent of
https://bugs.freedesktop.org/show_bug.cgi?id=71267
Except the system isn't hanging; it's just not seeing the monitor at all.
Thanks,
- Ted
https://bugs.freedesktop.org/show_bug.cgi?id=82201
Priority: medium
Bug ID: 82201
Assignee: dri-devel(a)lists.freedesktop.org
Summary: [HAWAII] GPU doesn't reclock, poor 3D performance
Severity: normal
Classification: Unclassified
OS: Linux (All)
Reporter: kai(a)dev.carbon-project.org
Hardware: x86-64 (AMD64)
Status: NEW
Version: git
Component: Drivers/Gallium/radeonsi
Product: Mesa
No matter what program I run, the clock of the GPU stays:
# cat /sys/kernel/debug/dri/*/radeon_pm_info
power level avg sclk: 30000 mclk: 15000
power level avg sclk: 30000 mclk: 15000
The attached screenshot shows Portal 2 with a GALLIUM_HUD=fps overlay. The ~30
FPS are in the menu, the 8-15 FPS are in the level.
My stack is (base: Debian Testing):
GPU: Hawaii PRO [Radeon R9 290] (ChipID = 0x67b1)
Linux: Git:~agdf5/linux:drm-next-3.17-rebased-on-fixes:fa78380797 (calls itself
3.16-rc6)
Firmware: <http://people.freedesktop.org/~agd5f/radeon_ucode/ucode.tar.gz>
> 9e05820da42549ce9c89d147cf1f8e19 /lib/firmware/updates/3.16.0-rc6-citadel/radeon/hawaii_ce.bin
> c8bab593090fc54f239c8d7596c8d846 /lib/firmware/updates/3.16.0-rc6-citadel/radeon/hawaii_mc.bin
> 3618dbb955d8a84970e262bb2e6d2a16 /lib/firmware/updates/3.16.0-rc6-citadel/radeon/hawaii_me.bin
> c000b0fc9ff6582145f66504b0ec9597 /lib/firmware/updates/3.16.0-rc6-citadel/radeon/hawaii_mec.bin
> 0643ad24b3beff2214cce533e094c1b7 /lib/firmware/updates/3.16.0-rc6-citadel/radeon/hawaii_pfp.bin
> ba6054b7d78184a74602fd81607e1386 /lib/firmware/updates/3.16.0-rc6-citadel/radeon/hawaii_rlc.bin
> 11288f635737331b69de9ee82fe04898 /lib/firmware/updates/3.16.0-rc6-citadel/radeon/hawaii_sdma.bin
> 284429675a5560e0fad42aa982965fc2 /lib/firmware/updates/3.16.0-rc6-citadel/radeon/hawaii_smc.bin
libdrm: Git:master/libdrm-2.4.56
LLVM: SVN:trunk/r214546 (3.6 snapshot)
libclc: Git:master/5b48f170c8
Mesa: Git:master/e41cc45361
DDX: Git:master/fbf575cb01 + Patch from
http://lists.x.org/archives/xorg-driver-ati/2014-August/026534.html
X: 2:1.16.0-1 (1.16.0)
Let me know, if you need further information (current Xorg.0.log (attachment
103995), dmesg (attachment 103996) and glxinfo (attachment 103997) can be found
attached to bug 82055).
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