https://bugs.freedesktop.org/show_bug.cgi?id=105915
Bug ID: 105915
Summary: [IGT] igt@kms_cursor_crc@cursor-128x128-rapid-movement
/ cursor-256x256-rapid-movement igt-debugfs-WARNING:
Warning on condition crc->crc[i] == 0xffffffff in
function crc_sanity_checks, file igt_debugfs.c:833
Product: DRI
Version: DRI git
Hardware: x86-64 (AMD64)
OS: Linux (All)
Status: NEW
Severity: normal
Priority: medium
Component: IGT
Assignee: dri-devel(a)lists.freedesktop.org
Reporter: ricardo.o.perez(a)intel.com
Created attachment 138642
--> https://bugs.freedesktop.org/attachment.cgi?id=138642&action=edit
dmesg and kern-logs
CNL QA systems are showing a WARN with the following tests:
igt@kms_cursor_crc@cursor-128x128-rapid-movement
igt@kms_cursor_crc@cursor-256x256-rapid-movement
Software Version:
IGT-Version: 1.22-g0721161 (x86_64) (Linux:
4.16.0-rc6-drm-intel-qa-ww12-commit-4db112a+ x86_64)
Warn:
Beginning cursor-256x256-rapid-movement on pipe A, connector eDP-1
cursor-256x256-rapid-movement on pipe A, connector eDP-1: PASSED
Beginning cursor-256x256-rapid-movement on pipe A, connector HDMI-A-1
cursor-256x256-rapid-movement on pipe A, connector HDMI-A-1: PASSED
Beginning cursor-256x256-rapid-movement on pipe B, connector eDP-1
cursor-256x256-rapid-movement on pipe B, connector eDP-1: PASSED
Beginning cursor-256x256-rapid-movement on pipe B, connector HDMI-A-1
cursor-256x256-rapid-movement on pipe B, connector HDMI-A-1: PASSED
Beginning cursor-256x256-rapid-movement on pipe C, connector eDP-1
cursor-256x256-rapid-movement on pipe C, connector eDP-1: PASSED
Beginning cursor-256x256-rapid-movement on pipe C, connector HDMI-A-1
cursor-256x256-rapid-movement on pipe C, connector HDMI-A-1: PASSED
Subtest cursor-256x256-rapid-movement: SUCCESS (4.677s)
-------------
kms_cursor_crc:18385) igt-debugfs-WARNING: Warning on condition crc->crc[i] ==
0xffffffff in function crc_sanity_checks, file igt_debugfs.c:833
(kms_cursor_crc:18385) igt-debugfs-WARNING: Suspicious CRC: it looks like the
CRC read back was from a register in a powered down well
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https://bugs.freedesktop.org/show_bug.cgi?id=105941
Bug ID: 105941
Summary: Dolphin emulator crashes a few seconds after playing a
game
Product: Mesa
Version: 18.0
Hardware: x86-64 (AMD64)
OS: Linux (All)
Status: NEW
Severity: normal
Priority: medium
Component: Drivers/Gallium/radeonsi
Assignee: dri-devel(a)lists.freedesktop.org
Reporter: eutychios23(a)gmail.com
QA Contact: dri-devel(a)lists.freedesktop.org
With mesa 18.0.0 and amdgpu module with oland gpu,dolphin-emu crashes.Mesa 18
with radeon module and mesa 17.3.8 with amdgpu module do not crash.
Additional info: tried kernels 4.14 and 4.16,dolphin-emu git and stable,opengl
backend
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https://bugs.freedesktop.org/show_bug.cgi?id=105945
Bug ID: 105945
Summary: War Thunder map / terrain objects missing
Product: Mesa
Version: 13.0
Hardware: x86-64 (AMD64)
OS: Linux (All)
Status: NEW
Severity: normal
Priority: medium
Component: Drivers/Gallium/radeonsi
Assignee: dri-devel(a)lists.freedesktop.org
Reporter: tuharsky(a)misbb.sk
QA Contact: dri-devel(a)lists.freedesktop.org
Created attachment 138691
--> https://bugs.freedesktop.org/attachment.cgi?id=138691&action=edit
screenshot - objects invisible
Probably after an upgrade to version 1.77, War Thunder game has severe visual
bug - dosen't display buildings, rocks or other terrain objects. It only
displays landscape, very few trees (tiny fraction of usual amount), and players
vehicles.
The bug is visible even in the basic game screen.
The strange thing is, that the visibility of vehicles DOES respect the
existence of "invisible" objects. Other words, vehicle is displayed only if not
behind the "invisible" object.
Since developers announced that the new version of WT employs new shader engine
in order to achieve better visual, I suspect that the bug may be related to
Linux graphic driver.
HW: AMD A8-7600 with onchip Radeon R7
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https://bugs.freedesktop.org/show_bug.cgi?id=91110
Bug ID: 91110
Summary: Textures missing iff character in specific areas in
dolphin running Xenoblades Chronicles
Product: Mesa
Version: git
Hardware: x86-64 (AMD64)
URL: https://code.google.com/p/dolphin-emu/issues/detail?id
=8688
OS: Linux (All)
Status: NEW
Severity: normal
Priority: medium
Component: Drivers/Gallium/radeonsi
Assignee: dri-devel(a)lists.freedesktop.org
Reporter: christian(a)madez.de
QA Contact: dri-devel(a)lists.freedesktop.org
Iff a character is in specific areas some textures on him are not rendered. In
the entry of colony 9 is such an area.
The textures are rendered properly on the Intel GPU.
There are screenshots, a fifolog and an apitrace at the end of the linked
bugreport.
The problem appears in Debian Jessie, Sid and mesa-git the last time checked,
which was 9 days ago.
I compiled mesa-git with
CFLAGS = -g -O2 -Wall -std=c99 -Werror=implicit-function-declaration
-Werror=missing-prototypes -fno-strict-aliasing -fno-builtin-memcmp -DDEBUG
and set
$ export LIBGL_DEBUG=verbose
$ export MESA_DEBUG=1
$ export EGL_LOG_LEVEL=debug
before running dolphin. Running dolphin with the game until the issue appears
gives the following output
$ dolphin-emu
Gtk-Message: Failed to load module "canberra-gtk-module"
libGL: screen 0 does not appear to be DRI3 capable
libGL: pci id for fd 22: 1002:679a, driver radeonsi
libGL: OpenDriver: trying lib/tls/radeonsi_dri.so
libGL: OpenDriver: trying lib/radeonsi_dri.so
libGL: Can't open configuration file /home/user/.drirc: Arquivo ou diretório
não encontrado.
libGL: Can't open configuration file /home/user/.drirc: Arquivo ou diretório
não encontrado.
libGL: Using DRI2 for screen 0
I'm sorry, I don't know how to write a simple GLUT-based test program.
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https://bugs.freedesktop.org/show_bug.cgi?id=93747
Bug ID: 93747
Summary: Proprietary game Minecraft fails to enter fullscreen
Product: Mesa
Version: unspecified
Hardware: x86-64 (AMD64)
OS: Linux (All)
Status: NEW
Severity: normal
Priority: medium
Component: Drivers/Gallium/radeonsi
Assignee: dri-devel(a)lists.freedesktop.org
Reporter: andre35822(a)yahoo.com
QA Contact: dri-devel(a)lists.freedesktop.org
Created attachment 121095
--> https://bugs.freedesktop.org/attachment.cgi?id=121095&action=edit
dmesg output when opening the game and trying to set it in fullscreen
I am on Arch Linux with Mesa 11.1, Kernel 4.3.3, llvm 3.7.1-1 and have an AMD
7950. The issue that is occurring is that Minecraft is failing to enter
fullscreen with multiple DEs (Openbox, XFCE, and Cinnamon are the ones that I
have tried, and all do not properly enter fullscreen). When I hit the
fullscreen option in the game, the window sort of turns completely transparent
or sometimes the theme of my desktop environment but I can not see anything. I
can hear sounds from the game and clicking/pressing keyboard buttons are
actually working in the game so it is as if the game is working fine just it
is not rendering the window correctly. (I can hear myself breaking blocks). If
I quit the game in this state and re-open it, the game will launch in
fullscreen, but if I alt-tab or set it back to window mode and try to enter
fullscreen mode, the same that I stated above occurs.
I would like to note that I am using OpenJRE and not Sun Java's though someone
with an AMD GPU and Sun java stated they experience the same issue. So I really
think it is down to a mesa bug or something? I am not sure how it works.
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https://bugs.freedesktop.org/show_bug.cgi?id=101928
Bug ID: 101928
Summary: GRID via Wine crashes mid-race
Product: Mesa
Version: 17.1
Hardware: Other
OS: All
Status: NEW
Severity: normal
Priority: medium
Component: Drivers/Gallium/radeonsi
Assignee: dri-devel(a)lists.freedesktop.org
Reporter: aaalmosss(a)gmail.com
QA Contact: dri-devel(a)lists.freedesktop.org
I get one or more "radeon: mmap failed, errno: 12" on the console, and shortly
after the game crashes. This happens after a few minutes of playing, a 3-lap
race cannot be finished (I tried multiple locations).
The backtrace is probably useless:
=>0 0x00bfd5ee in grid (+0x7fd5ee) (0x0544e71c)
1 0x00bfd694 in grid (+0x7fd693) (0x0544e74c)
2 0x0073a732 in grid (+0x33a731) (0x0544e970)
3 0x00884206 in grid (+0x484205) (0x0544e9c4)
4 0x0087260a in grid (+0x472609) (0x0040ef50)
5 0x660f57e8 (0x08244c8b)
0x00bfd5ee: movq %mm0,0x0(%edi)
This is the first GRID that is no longer in the Steam store (appid 12750).
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https://bugs.freedesktop.org/show_bug.cgi?id=100979
Bug ID: 100979
Summary: Radeon r4 on a6-6310(BEEMA) APU hard lockup on
hibernate and on second resume from suspend
Product: DRI
Version: DRI git
Hardware: x86-64 (AMD64)
OS: Linux (All)
Status: NEW
Severity: major
Priority: medium
Component: DRM/AMDgpu
Assignee: dri-devel(a)lists.freedesktop.org
Reporter: soprwa(a)gmail.com
I'm using kernel 4.11 on gentoo with SI/CIK enabled on Lenovo G50-45 Notebook.
Machine has AMD APU A6 6130 with Radeon r4 graphics card (Beema/Mullins). This
CPU supports olny AMD IOMMU v1. There is no discrete graphic card on it, APU
only.
When I try to hibernate this notebook it doesn't turning off. I have to press
power button to reboot the machine. Similar situation is on "radeon" driver,
and I had submitted bug report about this on kernel's bugzilla:
https://bugzilla.kernel.org/show_bug.cgi?id=191571
But in this situation I'm unable to bisect because as I remember correctly
problem always occur on amdgpu driver, so I think those two can correlate with
each other. (dmesg form hibernation process attached).
As for suspend.
I can suspend/resume machine successfully only once in a row. Second time
machine suspends correctly, but on resume I have hard lockup, fans are spinning
on full rpm's and I cannot do anything but pressing power button to reboot(cold
boot) the netbook.
Moreover in dmesg after first suspend I've got error messages:
[drm:amdgpu_atombios_dp_link_train [amdgpu]] *ERROR* displayport link status
failed
[drm:amdgpu_atombios_dp_link_train [amdgpu]] *ERROR* clock recovery failed
Attachments:
1. Log after clean start.
2. Kernel's config file.
3. Log after hibernation process.
4. Log after first suspend/resume.
5. Log after second suspend/resume.
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https://bugs.freedesktop.org/show_bug.cgi?id=107341
Bug ID: 107341
Summary: [CI][BAT] igt@amdgpu/amd_prime@amd-to-i915 - fail -
Failed assertion: __vgem_fence_signal(fd, fence) == 0
due to setup time taking longer than 10s
Product: DRI
Version: XOrg git
Hardware: Other
OS: All
Status: NEW
Severity: normal
Priority: medium
Component: IGT
Assignee: dri-devel(a)lists.freedesktop.org
Reporter: martin.peres(a)free.fr
https://intel-gfx-ci.01.org/tree/drm-tip/CI_DRM_4519/fi-kbl-8809g/igt@amdgp…
(amd_prime:4831) igt_vgem-CRITICAL: Test assertion failure function
vgem_fence_signal, file ../lib/igt_vgem.c:193:
(amd_prime:4831) igt_vgem-CRITICAL: Failed assertion: __vgem_fence_signal(fd,
fence) == 0
(amd_prime:4831) igt_vgem-CRITICAL: error: -110 != 0
Subtest amd-to-i915 failed.
Chris already commented that "We need to tune the setup to run within 10s or
use a sw_sync fence instead of a vgem plug."
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