https://bugs.freedesktop.org/show_bug.cgi?id=75276
--- Comment #7 from Christoph Haag haagch.christoph@googlemail.com --- Created attachment 98982 --> https://bugs.freedesktop.org/attachment.cgi?id=98982&action=edit tesseract segfault when setting morphological AA to ultra
Okay, the good news is: works pretty well with your v3 branch.
With current latest svn, Tesseract 2014-05-11 just segfaults on loading maps somewhere.
But with your v3 branch it works pretty well.
The only crash with your v3 branch I got (every time) when setting morphological anti aliasing to ultra either ingame, or when starting a game. bt full attached. Maybe it's unrelated, but maybe not...?