https://bugs.freedesktop.org/show_bug.cgi?id=34097
Sven Arvidsson sa@whiz.se changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|NEW |RESOLVED Resolution|--- |FIXED
--- Comment #7 from Sven Arvidsson sa@whiz.se --- (In reply to comment #6)
on rv350 rendering in blender looks normal with mesa-git, is the situation changed with current mesa ?
Thanks for reminding me to re-test this.
So with r600g I can no longer reproduce this with Minecraft or Blender, but both are moving targets and no longer the same version I was testing with so I'm not sure if it was fixed in the driver or not.
If no one else has these issues I think we can consider this problem solved.