https://bugs.freedesktop.org/show_bug.cgi?id=75112
--- Comment #4 from Alex Deucher agd5f@yahoo.com --- (In reply to comment #1)
Is there some form of attack plan for fixing these issues?
We need to figure out what combination(s) of GL state cause a problem with hyperZ, then either disable hyperZ in those cases, or adjust the hyperZ-specific state to avoid the hang in those specific cases. Ideally we'd be able to find a small test case where we can reproduce the issue(s).