https://bugs.freedesktop.org/show_bug.cgi?id=100695
Bug ID: 100695 Summary: Texture artifacts in Deus Ex: Mankind Divided Product: Mesa Version: git Hardware: x86-64 (AMD64) OS: Linux (All) Status: NEW Severity: normal Priority: medium Component: Drivers/Gallium/radeonsi Assignee: dri-devel@lists.freedesktop.org Reporter: freedesktop@psydk.org QA Contact: dri-devel@lists.freedesktop.org
Created attachment 130861 --> https://bugs.freedesktop.org/attachment.cgi?id=130861&action=edit Main menu screen with an unreadable title
Hi,
I've got glitches in Deus Ex: Mankind Divided that appeared some days ago. See the screenshot were the title is unreadable.
OS: Ubuntu 17.04 Linux kernel version: 4.10.0-19-generic cpu: Intel i7-6700K gpu: Amd RX 480 Mesa version: 1:17.1~git170417001000.9f0dd85~z~padoka0
https://bugs.freedesktop.org/show_bug.cgi?id=100695
--- Comment #1 from Michel Dänzer michel@daenzer.net --- Could be a duplicate of bug 100681.
https://bugs.freedesktop.org/show_bug.cgi?id=100695
--- Comment #2 from Hadrien freedesktop@psydk.org --- (In reply to Michel Dänzer from comment #1)
Could be a duplicate of bug 100681.
Probably, radv also gives me glitches in The Talos Principle.
Today I updated Mesa to version 1:17.2~git170417160400.ba6c451~z~padoka0 and the glitches are still there. The llvm SVN revision stays at r300374.
I built the llvm trunk but I have no idea how to ask Mesa to use the build result (are .so or lib.a used?). If you have any tutorial to run a specific llvm version with Mesa I would be interested.
https://bugs.freedesktop.org/show_bug.cgi?id=100695
--- Comment #3 from Michel Dänzer michel@daenzer.net --- Until bug 100681 is fixed, updating to newer snapshots won't help if it's caused by the same problem. The most likely culprit so far is LLVM r300023.
https://bugs.freedesktop.org/show_bug.cgi?id=100695
--- Comment #4 from Michel Dänzer michel@daenzer.net --- Bug 100681 was fixed by LLVM SVN r300791, how about this?
https://bugs.freedesktop.org/show_bug.cgi?id=100695
--- Comment #5 from Hadrien freedesktop@psydk.org --- (In reply to Michel Dänzer from comment #4)
Bug 100681 was fixed by LLVM SVN r300791, how about this?
I got an update of the padoka package today. It ships with llvm-5.0 r301038 but unfortunately the problem is still there :(
https://bugs.freedesktop.org/show_bug.cgi?id=100695
--- Comment #6 from network723@rkmail.ru --- I can't reproduce this with opensuse + RX480 + Mesa-git 17.2 (d1608d6982) + llvm 5.0 revision 300864 + linux 4.10.11
https://bugs.freedesktop.org/show_bug.cgi?id=100695
--- Comment #7 from Hadrien freedesktop@psydk.org --- Created attachment 130984 --> https://bugs.freedesktop.org/attachment.cgi?id=130984&action=edit Loading screen glitches
Other screenshot showing glitches
https://bugs.freedesktop.org/show_bug.cgi?id=100695
--- Comment #8 from Hadrien freedesktop@psydk.org --- Some in-game bad textures disappeared. The Talos Principle is fixed too. I think those glitches were actually related to bug 100681. The textures looked dirty, but they were not complete garbage as seen in the screenshots attached to this bug. So now I think it is a different problem.
So far I have only seen the glitch on user interface textures.
I am still learning to build my own version of Mesa with a specific version of LLVM in order to find the bad revision.
https://bugs.freedesktop.org/show_bug.cgi?id=100695
Hadrien freedesktop@psydk.org changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|NEW |RESOLVED Resolution|--- |NOTOURBUG
--- Comment #9 from Hadrien freedesktop@psydk.org --- I uninstalled padoka packages and reinstalled plain mesa 17.0.3 from Ubuntu 17.04.
I then reinstalled padoka and the problem is gone.
I will probably never know what happened. Anyway, I'm closing the bug.
dri-devel@lists.freedesktop.org