https://bugs.freedesktop.org/show_bug.cgi?id=27744
Summary: atombios stuck in loop - during suspend
Product: DRI
Version: unspecified
Platform: x86-64 (AMD64)
OS/Version: Linux (All)
Status: NEW
Severity: normal
Priority: medium
Component: DRM/Radeon
AssignedTo: dri-devel(a)lists.freedesktop.org
ReportedBy: parag.warudkar(a)gmail.com
Created an attachment (id=35172)
--> (https://bugs.freedesktop.org/attachment.cgi?id=35172)
Radeon 3650 BIOS
I regularly hit the below during resume from RAM -
[ 80.484213] [drm:atom_op_jump] *ERROR* atombios stuck in loop for more
> than 1sec aborting
> [ 80.484218] [drm:atom_execute_table_locked] *ERROR* atombios stuck
> executing FA30 (len 493, WS 0, PS 4) @ 0xFA71
> [ 81.497547] [drm:atom_op_jump] *ERROR* atombios stuck in loop for more
> than 1sec aborting
> [ 81.497552] [drm:atom_execute_table_locked] *ERROR* atombios stuck
> executing FA30 (len 493, WS 0, PS 4) @ 0xFA71
> [ 81.548053] PM: resume of devices complete after 2129.312 msecs
> [ 81.746649] PM: Finishing wakeup.
> [ 81.746651] Restarting tasks ... done.
Bumping the 1sec timeout to 2sec cures it - does not seems to be impacting
anything else.
lspci -v
01:00.0 VGA compatible controller: ATI Technologies Inc Mobility Radeon HD 3650
Subsystem: Hewlett-Packard Company Device 30e7
Flags: bus master, fast devsel, latency 0, IRQ 31
Memory at c0000000 (32-bit, prefetchable) [size=256M]
I/O ports at 7000 [size=256]
Memory at d8300000 (32-bit, non-prefetchable) [size=64K]
Expansion ROM at d8320000 [disabled] [size=128K]
Capabilities: [50] Power Management version 3
Capabilities: [58] Express Legacy Endpoint, MSI 00
Capabilities: [a0] Message Signalled Interrupts: Mask- 64bit+ Queue=0/0
Enable+
Capabilities: [100] Vendor Specific Information <?>
Kernel driver in use: radeon
Kernel modules: radeon
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https://bugs.freedesktop.org/show_bug.cgi?id=30483
Summary: r600g makes kwin (ab)use 100% CPU
Product: Mesa
Version: git
Platform: Other
OS/Version: All
Status: NEW
Severity: normal
Priority: medium
Component: Drivers/DRI/R600
AssignedTo: dri-devel(a)lists.freedesktop.org
ReportedBy: oyvinds(a)everdot.org
1. Use r600g as of today ("eselect mesa r600 set gallium" on Gentoo)
2. Enable desktop effects in kwin
3. kwin now uses 100% CPU doing.. who knows.
I've tried disabling every effect in kwin, doesn't matter. Tried changing other
settings also, makes no difference. kwin works fine with r600c.
I started kwin, waited a while, it keeps on using 100% CPU forever so how long
should not matter, and ran gdb kdm $pid. bt gave this:
------------------------------------------
(gdb) bt
#0 0x00007fe94bb7101b in memcpy () from /lib/libc.so.6
#1 0x00007fe931000379 in util_copy_rect () from /usr/lib64/dri/r600_dri.so
#2 0x00007fe9310020c5 in util_resource_copy_region ()
from /usr/lib64/dri/r600_dri.so
#3 0x00007fe930f75c30 in st_texture_image_copy ()
from /usr/lib64/dri/r600_dri.so
#4 0x00007fe930fac50d in st_finalize_texture ()
from /usr/lib64/dri/r600_dri.so
#5 0x00007fe930fa1698 in finalize_textures () from /usr/lib64/dri/r600_dri.so
#6 0x00007fe930f9e306 in st_validate_state () from /usr/lib64/dri/r600_dri.so
#7 0x00007fe930f72885 in st_draw_vbo () from /usr/lib64/dri/r600_dri.so
#8 0x00007fe930f97b64 in vbo_exec_vtx_flush () from /usr/lib64/dri/r600_dri.so
#9 0x00007fe930f933c5 in vbo_exec_FlushVertices_internal ()
from /usr/lib64/dri/r600_dri.so
#10 0x00007fe930f95212 in vbo_exec_FlushVertices ()
from /usr/lib64/dri/r600_dri.so
#11 0x00007fe930e856e6 in _mesa_PopAttrib () from /usr/lib64/dri/r600_dri.so
#12 0x00007fe94a4a5ca0 in KWin::PaintClipper::Iterator::~Iterator() ()
from /usr/lib/libkwineffects.so.1
#13 0x00007fe94a4b1a68 in KWin::renderGLGeometry(QRegion const&, int, float
cons
t*, float const*, float const*, int, int) () from /usr/lib/libkwineffects.so.1
#14 0x00007fe94bf0de18 in KWin::SceneOpenGL::Window::renderQuads(int, QRegion
co
nst&, KWin::WindowQuadList const&) () from /usr/lib/libkdeinit4_kwin.so
#15 0x00007fe94bf121b4 in KWin::SceneOpenGL::Window::performPaint(int, QRegion,
KWin::WindowPaintData) () from /usr/lib/libkdeinit4_kwin.so
#16 0x00007fe94bf0303e in KWin::Scene::finalDrawWindow(KWin::EffectWindowImpl*,
int, QRegion, KWin::WindowPaintData&) () from /usr/lib/libkdeinit4_kwin.so
#17 0x00007fe94bf1b855 in
KWin::EffectsHandlerImpl::drawWindow(KWin::EffectWindo
w*, int, QRegion, KWin::WindowPaintData&) () from /usr/lib/libkdeinit4_kwin.so
#18 0x00007fe94bf01f2b in
KWin::Scene::finalPaintWindow(KWin::EffectWindowImpl*, int, QRegion,
KWin::WindowPaintData&) () from /usr/lib/libkdeinit4_kwin.so
#19 0x00007fe94bf1b955 in
KWin::EffectsHandlerImpl::paintWindow(KWin::EffectWindow*, int, QRegion,
KWin::WindowPaintData&) () from /usr/lib/libkdeinit4_kwin.so
#20 0x00007fe94bf03a4c in KWin::Scene::paintWindow(KWin::Scene::Window*, int,
QRegion, KWin::WindowQuadList) () from /usr/lib/libkdeinit4_kwin.so
#21 0x00007fe94bf04f67 in KWin::Scene::paintSimpleScreen(int, QRegion) ()
from /usr/lib/libkdeinit4_kwin.so
#22 0x00007fe94bf01f77 in KWin::Scene::finalPaintScreen(int, QRegion,
KWin::ScreenPaintData&) () from /usr/lib/libkdeinit4_kwin.so
#23 0x00007fe94bf1ba52 in KWin::EffectsHandlerImpl::paintScreen(int, QRegion,
KWin::ScreenPaintData&) () from /usr/lib/libkdeinit4_kwin.so
#24 0x00007fe94bf03c75 in KWin::Scene::paintScreen(int*, QRegion*) ()
from /usr/lib/libkdeinit4_kwin.so
#25 0x00007fe94bf13d9f in KWin::SceneOpenGL::paint(QRegion,
QList<KWin::Toplevel*>) () from /usr/lib/libkdeinit4_kwin.so
#26 0x00007fe94befe87c in KWin::Workspace::performCompositing() ()
from /usr/lib/libkdeinit4_kwin.so
#27 0x00007fe94be827c2 in KWin::Workspace::qt_metacall(QMetaObject::Call, int,
void**) () from /usr/lib/libkdeinit4_kwin.so
#28 0x00007fe94776fda6 in QMetaObject::activate(QObject*, QMetaObject const*,
int, void**) () from /usr/lib64/qt4/libQtCore.so.4
#29 0x00007fe94776c656 in QObject::event(QEvent*) ()
from /usr/lib64/qt4/libQtCore.so.4
#30 0x00007fe94838cecc in QApplicationPrivate::notify_helper(QObject*, QEvent*)
() from /usr/lib64/qt4/libQtGui.so.4
#31 0x00007fe9483934cb in QApplication::notify(QObject*, QEvent*) ()
from /usr/lib64/qt4/libQtGui.so.4
#32 0x00007fe94b6cc0e8 in KApplication::notify(QObject*, QEvent*) ()
from /usr/lib/libkdeui.so.5
#33 0x00007fe94775cb0b in QCoreApplication::notifyInternal(QObject*, QEvent*)
() from /usr/lib64/qt4/libQtCore.so.4
#34 0x00007fe94778957a in ?? () from /usr/lib64/qt4/libQtCore.so.4
#35 0x00007fe94778978b in
QEventDispatcherUNIX::processEvents(QFlags<QEventLoop:---Type <return> to
continue, or q <return> to quit---
:ProcessEventsFlag>) () from /usr/lib64/qt4/libQtCore.so.4
#36 0x00007fe94843cc15 in ?? () from /usr/lib64/qt4/libQtGui.so.4
#37 0x00007fe94775b432 in
QEventLoop::processEvents(QFlags<QEventLoop::ProcessEventsFlag>) () from
/usr/lib64/qt4/libQtCore.so.4
#38 0x00007fe94775b7fd in
QEventLoop::exec(QFlags<QEventLoop::ProcessEventsFlag>) () from
/usr/lib64/qt4/libQtCore.so.4
#39 0x00007fe94776043b in QCoreApplication::exec() ()
from /usr/lib64/qt4/libQtCore.so.4
#40 0x00007fe94be9d43b in kdemain () from /usr/lib/libkdeinit4_kwin.so
#41 0x00007fe94bb0ebbd in __libc_start_main () from /lib/libc.so.6
#42 0x00000000004006e9 in _start ()
(gdb) quit
A debugging session is active.
Inferior 1 [process 379] will be detached.
Quit anyway? (y or n) y
Detaching from program: /usr/bin/kwin, process 379
------------------------------------------
I have no idea if the bt help anything at all. Please let me know if I can
somehow provide any usefull information and how to get it.
Also, I've whined like a spoiled child about this here:
http://www.phoronix.com/forums/showthread.php?t=26196
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https://bugs.freedesktop.org/show_bug.cgi?id=30488
Summary: Star Wars - Jedi Kight : Jedi Academy does not render
correctly.
Product: Mesa
Version: git
Platform: Other
OS/Version: All
Status: NEW
Severity: normal
Priority: medium
Component: Drivers/Gallium/r300
AssignedTo: dri-devel(a)lists.freedesktop.org
ReportedBy: oreaus(a)gmail.com
Created an attachment (id=39062)
--> (https://bugs.freedesktop.org/attachment.cgi?id=39062)
Menu screen
I installed the game 'Star Wars - Jedi Kight : Jedi Academy' using wine and it
runs but does not render correctly. Attached is a screenshot of the menu screen
where all buttons are invisible and middle part is not rendering or refreshing
there. This is on rv350 using 2.6.36_rc5 on Arch Linux. Can anyone else confirm
this problem?
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https://bugs.freedesktop.org/show_bug.cgi?id=29355
Summary: M92 : Xserver fails to start
Product: Mesa
Version: unspecified
Platform: x86-64 (AMD64)
OS/Version: All
Status: NEW
Severity: critical
Priority: medium
Component: Drivers/DRI/R600
AssignedTo: dri-devel(a)lists.freedesktop.org
ReportedBy: hysvats(a)gmail.com
Created an attachment (id=37517)
--> (https://bugs.freedesktop.org/attachment.cgi?id=37517)
xorg.log
KMS Driver Stack details :
=========================
1) Kernel-2.6.32-21-generic-pae
2) Libdrm-2.4.19
3) Mesa-7.8-rc2
4) Xorg-server-1.7.4
5) ddx: xf86-video-ati-6.13.0
System Environment :
===================
O.S. - Ubuntu-10.04(64 bit)
Asic - M92 RadeonHD 4330(955F)
CPU - AMD Athlon(tm) 64 FX-60 Dual Core Processor(a)2.60 GHz
Steps to Reproduce:
===================
# startx
1)X server fails to start with the message "(EE) No devices detected"
2)The issue is specific to M92 and is not reproduced with other Asics.
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https://bugs.freedesktop.org/show_bug.cgi?id=30351
Summary: Zero Ballistics: tank not rendered
Product: Mesa
Version: git
Platform: Other
URL: http://www.zeroballistics.com/
OS/Version: All
Status: NEW
Severity: normal
Priority: medium
Component: Drivers/Gallium/r300
AssignedTo: dri-devel(a)lists.freedesktop.org
ReportedBy: sa(a)whiz.se
Created an attachment (id=38914)
--> (https://bugs.freedesktop.org/attachment.cgi?id=38914)
RADEON_DEBUG=fp log
In the game Zero Ballistics, the tank model is not visible.
It seems to be working fine on llvmpipe.
Not a regression as far as I know, I just haven't reported it before as the
developers website was offline and the future of the game was unclear.
http://www.zeroballistics.com/
System environment:
-- system architecture: 32-bit
-- Linux distribution: Debian unstable
-- GPU: RV570
-- Model: Asus EAX1950Pro 256MB
-- Display connector: DVI
-- xf86-video-ati: e9928fe036e9382fd7bc353f3f05531445f08977
-- xserver: 1.8.99.904 (1.9.0 RC 5)
-- mesa: 96da9b28c838af00f15d6c0a5973857019d3aecc
-- drm: 23287f05cf2443ddf9e028e29beb5bd30979c6cf
-- kernel: 2.6.35.4
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https://bugs.freedesktop.org/show_bug.cgi?id=31150
Summary: [r200] wings3d leads to GPU lockup
Product: Mesa
Version: git
Platform: x86-64 (AMD64)
OS/Version: Linux (All)
Status: NEW
Severity: major
Priority: medium
Component: Drivers/DRI/r200
AssignedTo: dri-devel(a)lists.freedesktop.org
ReportedBy: skunk(a)iskunk.org
I have an ATI FireGL 8800, running with an up-to-date Ubuntu Maverick on amd64
plus a 2.6.36 kernel patched with a fix for bug #25544. I am using Mesa
packages from git master 20101023, and xserver-xorg-video-ati packages from git
master 20101020 (both provided by the xorg-edgers/radeon PPA).
I am running Wings3D, a 3D modeling program that uses OpenGL and displays
mostly CAD-like graphics. Without a lot of effort---after about a minute's
worth of from-scratch geometry manipulation---I am able to obtain a GPU lockup,
reported as follows in /var/log/messages:
------------[ cut here ]------------
WARNING: at drivers/gpu/drm/radeon/radeon_fence.c:235
radeon_fence_wait+0x365/0x3d0 [radeon]()
Hardware name: To Be Filled By O.E.M.
GPU lockup (waiting for 0x00009608 last fence id 0x00009607)
Modules linked in: parport_pc ppdev binfmt_misc snd_emu10k1_synth
snd_emux_synth snd_seq_virmidi snd_seq_midi_emul snd_via82xx snd_emu10k1
snd_via82xx_modem radeon snd_ac97_codec ac97_bus snd_mpu401_uart snd_util_mem
snd_pcm snd_hwdep snd_seq_midi ttm drm_kms_helper snd_rawmidi
snd_seq_midi_event snd_seq snd_timer snd_seq_device drm amd64_edac_mod snd
emu10k1_gp i2c_algo_bit edac_core snd_page_alloc soundcore edac_mce_amd
i2c_viapro shpchp gameport psmouse serio_raw k8temp lp parport usb_storage
firewire_ohci floppy skge firewire_core crc_itu_t pata_via sata_via
Pid: 1696, comm: beam Not tainted 2.6.36-skunk #1
Call Trace:
[<ffffffff8106002f>] warn_slowpath_common+0x7f/0xc0
[<ffffffff81060126>] warn_slowpath_fmt+0x46/0x50
[<ffffffffa01fe1d5>] radeon_fence_wait+0x365/0x3d0 [radeon]
[<ffffffff81081150>] ? autoremove_wake_function+0x0/0x40
[<ffffffffa01fe9e1>] radeon_sync_obj_wait+0x11/0x20 [radeon]
[<ffffffffa016a1a3>] ttm_bo_wait+0x103/0x1c0 [ttm]
[<ffffffffa0215406>] radeon_gem_wait_idle_ioctl+0x96/0x110 [radeon]
[<ffffffffa012206b>] drm_ioctl+0x42b/0x4e0 [drm]
[<ffffffffa0215370>] ? radeon_gem_wait_idle_ioctl+0x0/0x110 [radeon]
[<ffffffff81163fa9>] do_vfs_ioctl+0xa9/0x5a0
[<ffffffff8126365f>] ? security_file_permission+0x6f/0x80
[<ffffffff81164521>] sys_ioctl+0x81/0xa0
[<ffffffff81165fcc>] ? sys_poll+0x7c/0x110
[<ffffffff8100b0b2>] system_call_fastpath+0x16/0x1b
---[ end trace d1bbc01e602fabad ]---
radeon: wait for empty RBBM fifo failed ! Bad things might happen.
Failed to wait GUI idle while programming pipes. Bad things might happen.
radeon 0000:01:00.0: (r100_asic_reset:2084) RBBM_STATUS=0x8109C100
radeon 0000:01:00.0: (r100_asic_reset:2105) RBBM_STATUS=0x80010140
radeon 0000:01:00.0: (r100_asic_reset:2113) RBBM_STATUS=0x00000140
radeon 0000:01:00.0: GPU reset succeed
radeon 0000:01:00.0: GPU reset succeed
[drm] radeon: ring at 0x00000000DC000000
[drm] ring test succeeded in 0 usecs
[drm] ib test succeeded in 1 usecs
(Log timestamps have been removed, but all the above was logged within the same
second.)
The lockup is not fatal. The screen appears to freeze for about ten seconds
(during which the mouse can move), it goes briefly to black, then comes back
with the mouse pointer not visible. After killing Wings3D, the mouse pointer is
visible again, and the system is seemingly back to normal. Nevertheless,
Wings3D is rendered unusable, because the bug strikes before much time can be
logged into the program.
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https://bugs.freedesktop.org/show_bug.cgi?id=30684
Summary: r300g: OpenVG demos fail to render properly
Product: Mesa
Version: git
Platform: All
OS/Version: Linux (All)
Status: NEW
Severity: normal
Priority: medium
Component: Drivers/Gallium/r300
AssignedTo: dri-devel(a)lists.freedesktop.org
ReportedBy: virtuousfox(a)gmail.com
lion_x11: all i see is counterclockwise rotating black figure which stops if i
move the window and then start rotating again. it disappears if i maximize
window to fullscreen.
sp_x11: just a black figure on white background.
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https://bugs.freedesktop.org/show_bug.cgi?id=30180
Summary: HDMI display not detected
Product: Mesa
Version: unspecified
Platform: x86-64 (AMD64)
OS/Version: other
Status: NEW
Severity: major
Priority: high
Component: Drivers/DRI/R600
AssignedTo: dri-devel(a)lists.freedesktop.org
ReportedBy: hysvats(a)gmail.com
Created an attachment (id=38687)
--> (https://bugs.freedesktop.org/attachment.cgi?id=38687)
glxinfo
KMS Driver Stack details :
=========================
1) Kernel-2.6.32-21-generic-pae
2) Libdrm-2.4.19
3) Mesa-7.8
4) Xorg-server-1.7.4
5) ddx: xf86-video-ati-6.13.0
System Environment :
===================
O.S. - Ubuntu-10.04(32 bit)
Asic - M97 Mobility RadeonHD 4830
CPU - AMD Athlon(tm) 64 FX-60 Dual Core Processor(a)2.60 GHz
Steps to Reproduce:
===================
1)Connect one DVI and one hdmi display with hdmi to hdmi connector
2)startx
Observation :
=============
Display observed only on DVI. Xrandr –q does not list hdmi.
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https://bugs.freedesktop.org/show_bug.cgi?id=28860
Summary: [r300g] Yo Frankie crash: assertion failure / Too many
hardware temporaries used
Product: Mesa
Version: git
Platform: Other
URL: http://www.yofrankie.org/
OS/Version: All
Status: NEW
Severity: normal
Priority: medium
Component: Drivers/DRI/r300
AssignedTo: dri-devel(a)lists.freedesktop.org
ReportedBy: sa(a)whiz.se
The game "Yo Frankie" crashes if run with shaders turned on:
r300 FP: Compiler Error:
Too many hardware temporaries usedUsing a dummy shader instead.
If there's an 'unknown opcode' message, please file a bug report and attach
this
log.
[...]
yofrankie-linux-i386.bin: state_tracker/st_mesa_to_tgsi.c:181: dst_register:
Assertion `t->outputMapping[index] <
(sizeof(t->outputs)/sizeof(*(t->outputs)))' failed.
I'm attaching a log captured with RADEON_DEBUG="fp".
System environment:
-- system architecture: 32-bit
-- Linux distribution: Debian unstable
-- GPU: RV570
-- Model: Asus EAX1950Pro 256MB
-- Display connector: DVI
-- xf86-video-ati: 801e83227a59a29eea425ea612083bbf2b536c30
-- xserver: 1.8.1.901
-- mesa: 75acb896c6da758d03e86f8725d6ca0cb2c6ad82
-- drm: 6ea2bda5f5ec8f27359760ce580fdad3df0464df
-- kernel: 2.6.35-rc3
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