https://bugs.freedesktop.org/show_bug.cgi?id=30651
Summary: r600g: gl output in mplayer have no colors if used
with a fragment program with additional lookup and
bicubic B-spline filtering
Product: Mesa
Version: git
Platform: All
OS/Version: Linux (All)
Status: NEW
Severity: normal
Priority: medium
Component: Drivers/Gallium/r600
AssignedTo: dri-devel(a)lists.freedesktop.org
ReportedBy: virtuousfox(a)gmail.com
when i try to play video in mplayer with option 'gl:yuv=4,lscale=1,cscale=1'
and r600g in use, it displays no colors. if it's 'gl:yuv=3', colors are ok.
'gl:yuv=5' seems also ok.
sorry, i haven't tested yuv=4 without 'lscale=1,cscale=1' and immediately
rebuilded mesa without gallium, so i don't know which of those to blame
actually. my bet is 'yuv=4' and "a fragment program with additional lookup".
by the way, what yuv and *scale options do you recommend for use with ATI/AMD
>=r600 cards in terms of performance and quality ?
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https://bugs.freedesktop.org/show_bug.cgi?id=25280
GitLab Migration User <gitlab-migration(a)fdo.invalid> changed:
What |Removed |Added
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Resolution|--- |MOVED
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https://bugs.freedesktop.org/show_bug.cgi?id=110914
Bug ID: 110914
Summary: Heavy corruption on R300 with modesetting and GLAMOR
Product: Mesa
Version: git
Hardware: Other
OS: All
Status: NEW
Severity: normal
Priority: medium
Component: Drivers/Gallium/r300
Assignee: dri-devel(a)lists.freedesktop.org
Reporter: rsalvaterra(a)gmail.com
QA Contact: dri-devel(a)lists.freedesktop.org
Created attachment 144533
--> https://bugs.freedesktop.org/attachment.cgi?id=144533&action=edit
Corrupted login screen (lightdm on Ubuntu MATE 19.04)
There's heavy corruption when using modesetting and GLAMOR on R300 (Radeon
Xpress 200M). R500 (Mobility Radeon X1600) works fine. Attached is a photo
displaying the problem.
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https://bugs.freedesktop.org/show_bug.cgi?id=110897
Bug ID: 110897
Summary: HyperZ is broken for r300 (bad z for some micro and
macrotiles?)
Product: Mesa
Version: git
Hardware: Other
OS: other
Status: NEW
Severity: normal
Priority: medium
Component: Drivers/Gallium/r300
Assignee: dri-devel(a)lists.freedesktop.org
Reporter: u9vata(a)gmail.com
QA Contact: dri-devel(a)lists.freedesktop.org
Created attachment 144505
--> https://bugs.freedesktop.org/attachment.cgi?id=144505&action=edit
first screenshot (still not completely ruined zbuffer)
Hello everyone!
I went on and tried RADEON_HYPERZ=1 with my r300 card and I see bad glitches -
while in the same time elevated performance. See attached screenshot(s).
This affect every application, even the simplest ones like glxgears.
The top of the screen is rendering properly always, but around the 25% of the
screen it starts to break down and I can see tiles where things seem to have a
really bad z-value.
What is also interesting is that [b]I feel the z-clear is the operation that is
happening wrong[/b]! I am pretty sure in this because at the first few frames
of glxgears I can nearly see all the gears and as the gears turn, I see less
and less of them - it kind of feels that whenever some pixel got rendered, its
place cannot be used anymore - or likely cannot be used! If I turn the wheels
some times around the Y axis the bottom 2/3 of the screen just becomes
completely dark after a while.
If I exit glxgears - or any app in question of testing - and restart it from
the terminal however, I see that everything is immediately wrong! So [b]the
problem persists between multiple runs of the same program with same sized
window[/b] and this also hints that the z buffer is never properly (or at all)
cleared!
BUT [b]resizing the window immediately fixes the current frame[/b] with
seemingly proper Z-values and if I keep resizing I can see a constant
flickering - but a much more clear image. I think the resize operation triggers
some resize in the buffers that cleans them properly, but in the very first
second it already gets wrong again pretty much and this is what is happening.
Also while resizing the window I saw that [b]there is no straight horizontal
cut above which things are good and below which things are bad, but I literally
see only the number of (macro?)tiles count from the top-left corner![/b] So
basically I can see the side of one of the macrotiles. I tried to picture this
with a screenshot, but it is not that easy to resize that way. See the second
sceenshot that does not have anything on the bottom, but you see the cut and
the left side of the tile where first things got wrong.
Also the order of how the tiles go wrong is not always linear, but the first
ones always work - from top-left going just like pixels.
I am trying to use documentation that I have found here:
http://renderingpipeline.com/graphics-literature/low-level-gpu-documentatio…
Of course the r300 register docs should be good I hope, but I started reading
through the r500_acceleration docs as it seems many-many of it applies to all
r300 cards. Am I right that these are the best sources so far?
To be honest I think the fast z-clear maybe is the problem and is badly
configured to only clear the top few tiles on the screen or something similar.
The tiles are approximately 32x32 or 16x16, but surely not just 1-2 pixels as
they are pretty much visible to the naked eye (see second attachment
screenshot).
I have just barely started my analysis, so I still have a lot of directions to
take and the docs (if they are good) are really helpful at least! I did not
know about them so far!!!
Currently playing around the code to see if I can help the problem disappear.
This is likely never worked. I do not know of any version where this worked on
my machine, but I cannot completely rule it out of course.
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https://bugs.freedesktop.org/show_bug.cgi?id=108576
Bug ID: 108576
Summary: Radeon driver crashes all PCI devices on the system
Product: Mesa
Version: 18.0
Hardware: x86-64 (AMD64)
OS: Linux (All)
Status: NEW
Severity: major
Priority: medium
Component: Drivers/Gallium/r300
Assignee: dri-devel(a)lists.freedesktop.org
Reporter: brais.1997(a)gmail.com
QA Contact: dri-devel(a)lists.freedesktop.org
Created attachment 142230
--> https://bugs.freedesktop.org/attachment.cgi?id=142230&action=edit
dmesg after triggering the bug.
I have a problem with an old HP Compaq NW8440 computer running Linux. The
computer runs really fine except for some bugs. This is the most critical one,
if I run a software that uses 3D acceleration, sometimes the entire system
crashes and I have to reset the computer manually.
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https://bugs.freedesktop.org/show_bug.cgi?id=106289
Bug ID: 106289
Summary: mupen64plus segfaults deep inside r300_dri.so
Product: DRI
Version: XOrg git
Hardware: x86 (IA32)
OS: Linux (All)
Status: NEW
Severity: blocker
Priority: medium
Component: DRM/AMDgpu
Assignee: dri-devel(a)lists.freedesktop.org
Reporter: dcoffin(a)cybercom.net
Dell Vostro 1000 laptop with Mobile AMD Sempron, Mobility Radeon Xpress 200,
and 32-bit Linux (though CPU is capable of 64-bit). "apt install mupen64plus",
run it with any game ROM -- it opens an all-black window, pauses for a few
seconds, and segfaults in r300_dri.so. mupen64plus worked great in Kubuntu
17.04 but always crashes in 17.10 and 18.04.
Video: SSE processing enabled.
Video: Found ROM 'SUPER MARIO 64', CRC ff2b5a632623028b-45
Video: Initializing OpenGL Device Context.
warning: Error reading shared library list entry at 0x5f20
warning: Error reading shared library list entry at 0xffffbf40
Core: Setting 32-bit video mode: 640x480
Video Warning: Failed to set GL_SWAP_CONTROL to 0. (it's 24)
Video Warning: Failed to set GL_BUFFER_SIZE to 32. (it's 24)
Video Warning: Failed to set GL_DEPTH_SIZE to 16. (it's 24)
Video: Using OpenGL: X.Org R300 Project - ATI RS480 : 2.1 Mesa 18.0.0-rc5
Thread 1 "mupen64plus" received signal SIGSEGV, Segmentation fault.
0xb4a83200 in ?? ()
(gdb) where
#0 0xb4a83200 in ?? ()
#1 0xb33fff48 in ?? () from /usr/lib/i386-linux-gnu/dri/r300_dri.so
#2 0xb34004df in ?? () from /usr/lib/i386-linux-gnu/dri/r300_dri.so
#3 0xb33132f9 in ?? () from /usr/lib/i386-linux-gnu/dri/r300_dri.so
#4 0xb330c1c0 in ?? () from /usr/lib/i386-linux-gnu/dri/r300_dri.so
#5 0xb330c6b7 in ?? () from /usr/lib/i386-linux-gnu/dri/r300_dri.so
#6 0xb353e21b in ?? () from /usr/lib/i386-linux-gnu/dri/r300_dri.so
#7 0xb33511e4 in ?? () from /usr/lib/i386-linux-gnu/dri/r300_dri.so
#8 0xb353fcd5 in ?? () from /usr/lib/i386-linux-gnu/dri/r300_dri.so
#9 0xb33539ee in ?? () from /usr/lib/i386-linux-gnu/dri/r300_dri.so
#10 0xb35342b6 in ?? () from /usr/lib/i386-linux-gnu/dri/r300_dri.so
#11 0xb3127955 in ?? () from /usr/lib/i386-linux-gnu/dri/r300_dri.so
#12 0xb2f7892f in ?? () from /usr/lib/i386-linux-gnu/dri/r300_dri.so
#13 0xb4caa82d in ?? () from
/usr/lib/i386-linux-gnu/mupen64plus/mupen64plus-video-rice.so
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https://bugs.freedesktop.org/show_bug.cgi?id=105273
Bug ID: 105273
Summary: [r350] missing background, transparency not working &
other glitches in ETR (AGP, ppc, mesa-18.0.0_rc4)
Product: Mesa
Version: git
Hardware: PowerPC
OS: All
Status: NEW
Severity: normal
Priority: medium
Component: Drivers/Gallium/r300
Assignee: dri-devel(a)lists.freedesktop.org
Reporter: erhard_f(a)mailbox.org
QA Contact: dri-devel(a)lists.freedesktop.org
Created attachment 137657
--> https://bugs.freedesktop.org/attachment.cgi?id=137657&action=edit
ETR on ppc, pic 0
I know, I know - yet another bug of something not working on ppc. But actually
things have improved in the meantime. Since a complete system & kernel rebuild
with gcc 7.3.0 my AGP Radeon 9650 and 9800 started working decently (see bug
#105254). And mesa 18.0.0_rc4 certainly shows less glitches than 17.2.x and the
versions before. Colors are right and Extreme Tux Racer runs smoothly.
What's not working is transparency and the background is missing too. Another
thing is this strange misplacement of trees and the start/finish banner on the
track (lying on the side instead of standing).
I'll add pictures, you will notice immediately what I mean.
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https://bugs.freedesktop.org/show_bug.cgi?id=103630
Bug ID: 103630
Summary: [regression] Hacker Evolution(1,2,3) crash on startup
Product: Mesa
Version: 17.2
Hardware: x86-64 (AMD64)
OS: Linux (All)
Status: NEW
Severity: normal
Priority: medium
Component: Drivers/Gallium/r300
Assignee: dri-devel(a)lists.freedesktop.org
Reporter: cosiekvfj(a)o2.pl
QA Contact: dri-devel(a)lists.freedesktop.org
Created attachment 135319
--> https://bugs.freedesktop.org/attachment.cgi?id=135319&action=edit
Hacker Evolution trace
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https://bugs.freedesktop.org/show_bug.cgi?id=101382
Bug ID: 101382
Summary: [r300] Electronic super joy crash on 17.1.0 (17.0.5 is
ok)
Product: Mesa
Version: 17.1
Hardware: x86-64 (AMD64)
OS: All
Status: NEW
Severity: normal
Priority: medium
Component: Drivers/Gallium/r300
Assignee: dri-devel(a)lists.freedesktop.org
Reporter: cosiekvfj(a)o2.pl
QA Contact: dri-devel(a)lists.freedesktop.org
Ok. Something is really weird. This game is crashing on 17.1.0. I'm confused
because of https://bugs.freedesktop.org/show_bug.cgi?id=98869. Game is
rendering properly on 17.0.5. It looks like this patch wasn't a real solution
and now it is causing this bug. Then I didn't checked when this patch was
merged and assumed it was and that's why game was working. Or this is true or
the world appears not to be rational…
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