https://bugs.freedesktop.org/show_bug.cgi?id=76157
Priority: medium
Bug ID: 76157
Assignee: dri-devel(a)lists.freedesktop.org
Summary: Gnome-shell 3.10 has distorted artifacts and fonts
with Gallium driver (running on Dell XT with Radeon
Xpress 1250 graphics card)
Severity: major
Classification: Unclassified
OS: Linux (All)
Reporter: jdrichards9(a)gmail.com
Hardware: x86-64 (AMD64)
Status: NEW
Version: unspecified
Component: Drivers/Gallium/radeonsi
Product: Mesa
Created attachment 95774
--> https://bugs.freedesktop.org/attachment.cgi?id=95774&action=edit
Gnome-shell 3.8 with artifacts distortions and distorted font.
I was using Ubuntu GNOME 13.10 at the time with Gnome 3.8, but this problem
also applies to any Ubuntu OS past version 12.04. When I try to run or install
Ubuntu or Ubuntu GNOME 13.10 on my Dell XT with Radeon Xpress 1250, the font is
distorted and miscellaneous graphical components are distorted on the
interface. I'm assuming it could be an issue with hardware acceleration, as I'm
running Linux Mint with the MATE desktop Environment, and I have no issues.
When I try installing the proprietary ATI/AMD driver in attempts to resolve the
issue, the OS glitches entirely, and I'm forced to reinstall.
If the Gallium driver could be fixed to support the Radeon Xpress 1250 graphics
card with GNOME 3.10/3.12, I'd greatly appreciate it.
Thanks so much for your time and all your hard work.
--
You are receiving this mail because:
You are the assignee for the bug.
https://bugs.freedesktop.org/show_bug.cgi?id=75794
Priority: medium
Bug ID: 75794
Assignee: dri-devel(a)lists.freedesktop.org
Summary: Accumulation of black squares with OpenGL applications
at high resolutions
Severity: normal
Classification: Unclassified
OS: Linux (All)
Reporter: l.mollari(a)gmx.net
Hardware: x86-64 (AMD64)
Status: NEW
Version: 9.1
Component: Drivers/Gallium/r300
Product: Mesa
Created attachment 95154
--> https://bugs.freedesktop.org/attachment.cgi?id=95154&action=edit
glxgears with artifacts
I am having trouble with black areas made up by 8 × 8 pixel squares that occur
in 3D enabled applications when using the build-in TFTs native resolution of
1920 × 1200. Lower resolutions are not affected (see attached screenshots [1]
and [2]). The shape of these areas is sensitive to the actual content drawn in
such a way that it acts like a shadow or an impression of the actual 3D
geometry and even of 2D HUDs in 3D enabled games. These artifacts are
persistent across different applications i. e. the current application inherits
the artifacts from the previous one and vice versa [4]. I have uploaded a video
showing the artifacts described in 0 A. D.:
https://www.youtube.com/watch?v=Rpu-s8DowFw
I narrowed the glitches down to Mesa 3D version 9.1 that seemingly introduced
the bug. The bug seems to be still present in the most recent Mesa 3D and Linux
kernel versions [6].
Damaged hardware is unlikely to be the cause for these glitches since I was
able to reproduce the same artifacts on three different laptops of the same
product line, all equipped with the same GPU.
All tests were performed with unaltered default settings of the respective
distributions. No manually touched or customized xorg.conf files or kernel mode
settings were in place.
--
You are receiving this mail because:
You are the assignee for the bug.
https://bugs.freedesktop.org/show_bug.cgi?id=75128
Priority: medium
Bug ID: 75128
Assignee: dri-devel(a)lists.freedesktop.org
Summary: Artifacts
Severity: normal
Classification: Unclassified
OS: All
Reporter: publicface(a)bak.rr.com
Hardware: Other
Status: NEW
Version: unspecified
Component: Drivers/Gallium/r300
Product: Mesa
Gallium 0.4 on ATI RV370
>From time to time artifacts in the form of dialog boxes appear and won't go
away.
Ubuntu 12.04 with kubuntu-desktop
--
You are receiving this mail because:
You are the assignee for the bug.
https://bugs.freedesktop.org/show_bug.cgi?id=71681
Priority: medium
Bug ID: 71681
Assignee: dri-devel(a)lists.freedesktop.org
Summary: some artefacts on X1250 with desktop elements drawn
badly and screen blinks
Severity: normal
Classification: Unclassified
OS: Linux (All)
Reporter: postman31(a)gmail.com
Hardware: x86 (IA32)
Status: NEW
Version: 9.2
Component: Drivers/Gallium/r300
Product: Mesa
Created attachment 89327
--> https://bugs.freedesktop.org/attachment.cgi?id=89327&action=edit
stripes at the top
badly drawn desktop elements (constant stripes at the top of the screen).
video play in browser or fast scroll cause blinking (couldn't take screenshot
with PrtSc)
Linux HomeUbu 3.11.0-13-generic #20-Ubuntu SMP Wed Oct 23 17:26:33 UTC 2013
i686 i686 i686 GNU/Linux
Ubuntu 13.10
OpenGL version string: 2.1 Mesa 9.2.1
--
You are receiving this mail because:
You are the assignee for the bug.
https://bugs.freedesktop.org/show_bug.cgi?id=70009
GitLab Migration User <gitlab-migration(a)fdo.invalid> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution|--- |MOVED
--- Comment #12 from GitLab Migration User <gitlab-migration(a)fdo.invalid> ---
-- GitLab Migration Automatic Message --
This bug has been migrated to freedesktop.org's GitLab instance and has been
closed from further activity.
You can subscribe and participate further through the new bug through this link
to our GitLab instance: https://gitlab.freedesktop.org/mesa/mesa/issues/357.
--
You are receiving this mail because:
You are the assignee for the bug.
https://bugs.freedesktop.org/show_bug.cgi?id=65327
Priority: medium
Bug ID: 65327
Assignee: dri-devel(a)lists.freedesktop.org
Summary: running gnubik produces a segfault
Severity: normal
Classification: Unclassified
OS: Linux (All)
Reporter: pinode(a)gmail.com
Hardware: x86 (IA32)
Status: NEW
Version: unspecified
Component: DRM/Radeon
Product: DRI
Created attachment 80263
--> https://bugs.freedesktop.org/attachment.cgi?id=80263&action=edit
bt full
X.Org X Server 1.13.3
Fedora release 18 (Spherical Cow)
bash-4.2$ lspci -v|grep ATI
02:00.0 VGA compatible controller: Advanced Micro Devices [AMD] nee ATI RV350
AP [Radeon 9600] (prog-if 00 [VGA controller])
02:00.1 Display controller: Advanced Micro Devices [AMD] nee ATI RV350 AP
[Radeon 9600] (Secondary)
When I run gnubik (a game), the program segfaults immediately:
bash-4.2$ gnubik
Segmentation fault (core dumped)
bash-4.2$ dmesg|tail -n 1
[ 5769.578454] gnubik[7155]: segfault at 0 ip (null) sp bfafcbbc
error 4 in gnubik[8048000+16000]
bash-4.2$ rpm -q gnubik
gnubik-2.4-5.fc18.i686
bash-4.2$ gnubik -v|head -n 1
2.4
#0 0x00000000 in ?? ()
#1 0xb217e6f4 in generic_run () from /usr/lib/dri/r300_dri.so
#2 0xb214ae9c in draw_pt_fetch_run_linear ()
from /usr/lib/dri/r300_dri.so
it segfaults on line 646
(gdb) l translate/translate_generic.c:646
641 copy_size = tg->attrib[attr].copy_size;
642 if(likely(copy_size >= 0))
643 memcpy(dst, src, copy_size);
644 else
645 {
646 tg->attrib[attr].fetch( data, src, 0, 0 );
647
648 if (0)
649 debug_printf("Fetch linear attr %d from %p
stride %d index %d: " 650 " %f, %f,
%f, %f \n", (gdb)
the bugtrace is attached
Should any additional info be required, I may provide it.
--
You are receiving this mail because:
You are the assignee for the bug.
https://bugs.freedesktop.org/show_bug.cgi?id=62578
Priority: medium
Bug ID: 62578
Assignee: dri-devel(a)lists.freedesktop.org
Summary: r300: Implementation error: Render targets are too big
in r300_set_framebuffer_state, refusing to bind
framebuffer state!
Severity: major
Classification: Unclassified
OS: All
Reporter: orion(a)cora.nwra.com
Hardware: x86 (IA32)
Status: NEW
Version: 9.1
Component: Drivers/DRI/r300
Product: Mesa
Created attachment 76846
--> https://bugs.freedesktop.org/attachment.cgi?id=76846&action=edit
Xorg.0.log
Running KDE 4.10.1 on Fedora 18. After login, screen flickers a bit but
nothing is displayed other than the background image.
.xsession-errors contains:
OpenGL vendor string: X.Org R300 Project
OpenGL renderer string: Gallium 0.4 on ATI RV370
OpenGL version string: 2.1 Mesa 9.1
OpenGL shading language version string: 1.20
Driver: R300G
GPU class: R300
OpenGL version: 2.1
GLSL version: 1.20
Mesa version: 9.1
Linux kernel version: 3.8.3
Direct rendering: yes
Requires strict binding: yes
GLSL shaders: limited
Texture NPOT support: limited
Virtual Machine: no
r300: Implementation error: Render targets are too big in
r300_set_framebuffer_state, refusing to bind framebuffer state!
this r300 messages keeps repeating.
kernel 3.8.3-203.fc18.i686.PAE
01:00.0 VGA compatible controller: Advanced Micro Devices [AMD] nee ATI RV370
5B60 [Radeon X300 (PCIE)]
Just updated from Fedora 16 where this system was working fine.
--
You are receiving this mail because:
You are the assignee for the bug.
https://bugs.freedesktop.org/show_bug.cgi?id=61883
Priority: medium
Bug ID: 61883
Assignee: dri-devel(a)lists.freedesktop.org
Summary: wine shader_generate_glsl_declarations fail
Severity: normal
Classification: Unclassified
OS: Linux (All)
Reporter: victoraur.santos(a)gmail.com
Hardware: All
Status: NEW
Version: 9.1
Component: Drivers/DRI/r300
Product: Mesa
Trying to run RE4 on my r300 freeze completely system
Submitted on wine bug tracker and suggested to report here.
----
err:winediag:shader_generate_glsl_declarations The hardware does not support
enough uniform components to run this shader, it may not render correctly.
----
and lot of:
----
r300: ERROR: FS input fog unassigned, not enough hardware slots. (it's not a
bug, do not report it)
----
for more details and full log see: http://bugs.winehq.org/show_bug.cgi?id=33129
--
You are receiving this mail because:
You are the assignee for the bug.
https://bugs.freedesktop.org/show_bug.cgi?id=60965
Priority: medium
Bug ID: 60965
Assignee: dri-devel(a)lists.freedesktop.org
Summary: [r300g] Anno1701: flickering colorful corruption over
some models
Severity: normal
Classification: Unclassified
OS: All
Reporter: pavel.ondracka(a)email.cz
Hardware: Other
Status: NEW
Version: git
Component: Drivers/Gallium/r300
Product: Mesa
Created attachment 74949
--> https://bugs.freedesktop.org/attachment.cgi?id=74949&action=edit
RADEON_DEBUG=fp,vp
In Anno1701, there are flickering colorful spots over some models. It looks
similar to the bug 60552, except the spots are colorful instead of black and
they don't go away with RADEON_DEBUG=noopt.
Setting Wine to use ARB shader rendering backend instead of GLSL makes the
problem go away indicating another bug in the shader compiler.
Apitrace here http://pavel.ondracka.cz/Anno1701.trace (renders fine with
proprietary NVIDIA drivers).
Wine: 1.5.23
GPU: RV530
Mesa: f1ab67c13ab97f19c08d99c6ba101edc7d7b80e6
Kernel: 3.7.3-101.fc17.i686
--
You are receiving this mail because:
You are the assignee for the bug.
https://bugs.freedesktop.org/show_bug.cgi?id=60963
Priority: medium
Bug ID: 60963
Assignee: dri-devel(a)lists.freedesktop.org
Summary: [r300g] Anno1701: some models are red
Severity: normal
Classification: Unclassified
OS: All
Reporter: pavel.ondracka(a)email.cz
Hardware: Other
Status: NEW
Version: git
Component: Drivers/Gallium/r300
Product: Mesa
Created attachment 74948
--> https://bugs.freedesktop.org/attachment.cgi?id=74948&action=edit
RADEON_DEBUG=fp,vp
In Anno1701, some models are red, however they are rendered with correct colors
when RADEON_DEBUG=noopt is used (or with glsl disabled in Wine).
Apitrace here http://pavel.ondracka.cz/Anno1701.trace (renders fine with
proprietary NVIDIA drivers).
Wine: 1.5.23
GPU: RV530
Mesa: f1ab67c13ab97f19c08d99c6ba101edc7d7b80e6
Kernel: 3.7.3-101.fc17.i686
--
You are receiving this mail because:
You are the assignee for the bug.