https://bugs.freedesktop.org/show_bug.cgi?id=40931
Summary: r600g: interpret integer texture types as ints
regresses VDPAU/XVMC decode.
Product: Mesa
Version: git
Platform: x86 (IA32)
OS/Version: Linux (All)
Status: NEW
Severity: normal
Priority: medium
Component: Drivers/Gallium/r600
AssignedTo: dri-devel(a)lists.freedesktop.org
ReportedBy: lists(a)andyfurniss.entadsl.com
Using rv790 grey is rendered with VDPAU/XVMC decode since
commit f2bae9456f141f8c1104ef2a0aab31f6190ae5f0
Author: Dave Airlie <airlied(a)redhat.com>
Date: Thu Sep 15 12:41:00 2011 +0100
r600g: interpret integer texture types as ints.
For signed/unsigned with no normalisation or srgb, assume its an INT
type texture.
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https://bugs.freedesktop.org/show_bug.cgi?id=36965
Summary: GL_EXT_texture_sRGB (included in OpenGL 2.1) is broken
Product: Mesa
Version: 7.10
Platform: All
OS/Version: Linux (All)
Status: NEW
Severity: normal
Priority: medium
Component: Drivers/Gallium/r600
AssignedTo: dri-devel(a)lists.freedesktop.org
ReportedBy: marlam(a)marlam.de
The GL extension GL_EXT_texture_sRGB (which is in OpenGL 2.1 core) defines the
texture formats GL_SRGB and friends and specifies that sampling such a texture
automatically converts the values from non-linear RGB (sRGB) to linear RGB.
However, this conversion is not performed; the textures are sampled as if they
were normal GL_RGB textures. This results in wrong colors (e.g. in the Bino 3D
video player: far too bright).
I'm running Ubuntu 11.04 on x86_64 and get the following version info from GL:
OpenGL version: 2.1 Mesa 7.10.2
OpenGL renderer: Gallium 0.4 on AMD RV710
OpenGL vendor: X.Org
If you need more information, please let me know.
[This is the same as bug 32323, but re-reported for newer Mesa versions]
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https://bugs.freedesktop.org/show_bug.cgi?id=40211
Summary: texture probleme in wolfenstein enemy territory rv770
Product: Mesa
Version: 7.10
Platform: x86-64 (AMD64)
OS/Version: Linux (All)
Status: NEW
Severity: normal
Priority: medium
Component: Drivers/DRI/R600
AssignedTo: dri-devel(a)lists.freedesktop.org
ReportedBy: pitamila(a)free.fr
Hi,
I can't play wolfenstein enemy territory, the texture in the upper
part of the screen are blinking.
I have an rv770 ati card.
I run:
debian sid,
3.0.0-1 linux kernel,
xorg 1.10.3
OpenGL renderer string: Gallium 0.4 on AMD RV770
OpenGL version string: 2.1 Mesa 7.11-devel
regards,
Pierre
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https://bugs.freedesktop.org/show_bug.cgi?id=34874
Summary: --enable-shared-glapi breaks apps
Product: Mesa
Version: git
Platform: x86-64 (AMD64)
OS/Version: Linux (All)
Status: NEW
Severity: normal
Priority: medium
Component: Drivers/Gallium/r600
AssignedTo: dri-devel(a)lists.freedesktop.org
ReportedBy: magnade(a)gmail.com
I was having issues loading games like openarena and etqw (menu would work ok
tho)
and I traced it down to having compiled mesa with --enable-shared-glapi
both of those apps would segfault when ran and they tried to do something
I'm guessing with textures as the backtrace for openarena had selecttexture
at the top of the list
I see the issue on r300g and r600g drivers both 64bit computers
Let me know if any other information is required
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https://bugs.freedesktop.org/show_bug.cgi?id=28550
Summary: [UMS vs KMS]: Openarena performance drops by half with
KMS enabled
Product: Mesa
Version: unspecified
Platform: x86 (IA32)
OS/Version: other
Status: NEW
Severity: major
Priority: medium
Component: Drivers/DRI/R600
AssignedTo: dri-devel(a)lists.freedesktop.org
ReportedBy: hysvats(a)gmail.com
Created an attachment (id=36284)
--> (https://bugs.freedesktop.org/attachment.cgi?id=36284)
Xorg.log
KMS Driver Stack details :
=========================
1) Kernel-2.6.32-21-generic-pae
2) Libdrm-2.4.19
3) Mesa-7.8-rc2
4) Xorg-server-1.7.4
5) ddx: xf86-video-ati-6.13.0
System Environment :
===================
O.S. - Ubuntu-10.04(32bit)
Asic - RV790XT
CPU - Intel(R) Core(TM)@ 1.86GHz
Steps to Reproduce:
===================
1) Install Phoronix-test-suite from
http://www.phoronix-test-suite.com/releases/repo/pts.debian/files/phoronix-…
2) Install openarena game
phoronix-test-suite install openarena
3) Run the game with 1920x1080
phoronix-test-suite run openarena
Observation :
=============
1) FPS observed is 60.2
2) Disable KMS and run the test again with the same resolution
With UMS FPS is 118.4
3) Bloom option is disabled before running both the tests.
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https://bugs.freedesktop.org/show_bug.cgi?id=30122
Summary: r600 scrambled render when using 2d texture sample for
1d texture co-ord in fragment shader
Product: Mesa
Version: git
Platform: Other
OS/Version: All
Status: NEW
Severity: normal
Priority: medium
Component: Drivers/Gallium/r600
AssignedTo: dri-devel(a)lists.freedesktop.org
ReportedBy: thomas.jones(a)utoronto.ca
Created an attachment (id=38612)
--> (https://bugs.freedesktop.org/attachment.cgi?id=38612)
small program that triggers the bug
Using a shader like this results in a strange scrambled rendering:
uniform sampler2D src;
uniform sampler1D pal;
void main() {
gl_FragColor = texture1D(pal, texture2D(src, gl_TexCoord[0].xy).x);
}
it looks like in addition to just being messed up it also gets the texture
co-ordinates wrong (I'm rending with GL_QUADS, the two triangles that make up
the quad seem to be interpolating differently across the middle)
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https://bugs.freedesktop.org/show_bug.cgi?id=31246
Summary: Reproducible hangs on piglit tests with 5850
Product: Mesa
Version: git
Platform: x86-64 (AMD64)
OS/Version: Linux (All)
Status: NEW
Severity: normal
Priority: medium
Component: Drivers/DRI/R600
AssignedTo: dri-devel(a)lists.freedesktop.org
ReportedBy: temp9476-freedesktop(a)yahoo.no
Ignoring the occasional random hang, I have found that the following tests
create a lockup of the system every time:
glsl-fs-main-return
glsl-vs-main-return
glsl-max-varyings
glsl-fs-vec4-indexing-temp-dst-in-nested-loop-combined
glsl-vs-vec4-indexing-temp-dst-in-nested-loop-combined
How would I go about debugging these further? It would be very nice if the
piglit tests would at least fail, not hang...
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https://bugs.freedesktop.org/show_bug.cgi?id=30693
Summary: [R600c KWin 4.5.2] Blur does not work with RV670 (it
works with RV710)
Product: DRI
Version: XOrg CVS
Platform: Other
OS/Version: All
Status: NEW
Severity: normal
Priority: medium
Component: DRM/Radeon
AssignedTo: dri-devel(a)lists.freedesktop.org
ReportedBy: darkbasic4(a)gmail.com
Created an attachment (id=39272)
--> (https://bugs.freedesktop.org/attachment.cgi?id=39272)
Blur not working
Hi, with 2.6.36-rc7|drm-radeon-testing and latest graphic stack snapshot kwin's
4.5.2 blur effect does not work. I have an HD3870, but someone else told me it
works with RV710 (http://www.phoronix.com/forums/showthread.php?t=26221).
I attached a screenshot.
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